UNPKG

playcanvas

Version:

Open-source WebGL/WebGPU 3D engine for the web

27 lines (26 loc) 798 B
/** * Resource handler used for loading 2D and 3D {@link Texture} resources. * * @category Graphics */ export class TextureHandler extends ResourceHandler { /** * Create a new TextureHandler instance. * * @param {AppBase} app - The running {@link AppBase}. * @ignore */ constructor(app: AppBase); _device: import("../../index.js").GraphicsDevice; imgParser: ImgParser; set crossOrigin(value: string); get crossOrigin(): string; _getTextureOptions(asset: any): { profilerHint: number; }; open(url: any, data: any, asset: any): any; patch(asset: any, assets: any): void; } import { ResourceHandler } from './handler.js'; import { ImgParser } from '../parsers/texture/img.js'; import type { AppBase } from '../app-base.js';