playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
24 lines (23 loc) • 691 B
TypeScript
/**
* @import { AppBase } from '../app-base.js'
*/
/**
* Resource handler used for loading {@link Model} resources.
*
* @category Graphics
*/
export class ModelHandler extends ResourceHandler {
/**
* Create a new ModelHandler instance.
*
* @param {AppBase} app - The running {@link AppBase}.
* @ignore
*/
constructor(app: AppBase);
device: import("../../index.js").GraphicsDevice;
assets: import("../asset/asset-registry.js").AssetRegistry;
defaultMaterial: import("../../index.js").StandardMaterial;
patch(asset: any, assets: any): void;
}
import { ResourceHandler } from './handler.js';
import type { AppBase } from '../app-base.js';