playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
16 lines (15 loc) • 555 B
TypeScript
/**
* Allows an Entity to render a particle system.
*
* @category Graphics
*/
export class ParticleSystemComponentSystem extends ComponentSystem {
id: string;
ComponentType: typeof ParticleSystemComponent;
initializeComponentData(component: any, _data: any): void;
cloneComponent(entity: any, clone: any): import("../component.js").Component;
onUpdate(dt: any): void;
onBeforeRemove(entity: any, component: any): void;
}
import { ComponentSystem } from '../system.js';
import { ParticleSystemComponent } from './component.js';