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Open-source WebGL/WebGPU 3D engine for the web

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/** * A curve set is a collection of curves. * * @category Math */ export class CurveSet { /** * Creates a new CurveSet instance. * * @param {...*} args - Variable arguments with several possible formats: * - No arguments: Creates a CurveSet with a single default curve. * - Single number argument: Creates a CurveSet with the specified number of default curves. * - Single array argument: An array of arrays, where each sub-array contains keys (pairs of * numbers with the time first and value second). * - Multiple arguments: Each argument becomes a separate curve. * @example * // Create from an array of arrays of keys * const curveSet = new CurveSet([ * [ * 0, 0, // At 0 time, value of 0 * 0.33, 2, // At 0.33 time, value of 2 * 0.66, 2.6, // At 0.66 time, value of 2.6 * 1, 3 // At 1 time, value of 3 * ], * [ * 0, 34, * 0.33, 35, * 0.66, 36, * 1, 37 * ] * ]); */ constructor(...args: any[]); /** * The array of curves in the set. * * @type {Curve[]} */ curves: Curve[]; /** * @type {number} * @private */ private _type; /** * Gets the number of curves in the curve set. * * @type {number} */ get length(): number; /** * Sets the interpolation scheme applied to all curves in the curve set. Can be: * * - {@link CURVE_LINEAR} * - {@link CURVE_SMOOTHSTEP} * - {@link CURVE_SPLINE} * - {@link CURVE_STEP} * * Defaults to {@link CURVE_SMOOTHSTEP}. * * @type {number} */ set type(value: number); /** * Gets the interpolation scheme applied to all curves in the curve set. * * @type {number} */ get type(): number; /** * Return a specific curve in the curve set. * * @param {number} index - The index of the curve to return. * @returns {Curve} The curve at the specified index. * @example * const curveSet = new CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]); * const curve = curveSet.get(0); // returns the first curve */ get(index: number): Curve; /** * Appends a new curve to the curve set. The new curve adopts the curve set's current * {@link CurveSet#type} interpolation scheme, so that all curves in the set continue to share * the same type. * * @param {number[]} [data] - An array of keys (pairs of numbers with the time first and value * second) for the new curve. * @returns {Curve} The newly created curve. * @example * const curveSet = new CurveSet([[0, 0, 1, 1]]); * const curve = curveSet.add([0, 0, 1, 0.5]); // append a second curve */ add(data?: number[]): Curve; /** * Removes a curve from the curve set. * * @param {number|Curve} indexOrCurve - The index of the curve to remove, or the curve instance * itself. * @returns {Curve|null} The removed curve, or null if it was not found. * @example * const curveSet = new CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]); * curveSet.remove(0); // remove by index * curveSet.remove(curveSet.get(0)); // or remove by reference */ remove(indexOrCurve: number | Curve): Curve | null; /** * Removes all keys from every curve in the set, while keeping the curves themselves. The number * of curves is unchanged, so {@link CurveSet#value} still returns an array of the same length. * * @returns {this} The curve set instance. * @example * const curveSet = new CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]); * curveSet.clearKeys(); // both curves are now empty, but the set still has 2 curves */ clearKeys(): this; /** * Removes all curves from the curve set, leaving it empty. * * @returns {this} The curve set instance. * @example * const curveSet = new CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]); * curveSet.clear(); // the set now has no curves */ clear(): this; /** * Returns the interpolated value of all curves in the curve set at the specified time. * * @param {number} time - The time at which to calculate the value. * @param {number[]} [result] - The interpolated curve values at the specified time. If this * parameter is not supplied, the function allocates a new array internally to return the * result. * @returns {number[]} The interpolated curve values at the specified time. * @example * const curveSet = new CurveSet([[0, 0, 1, 1], [0, 0, 1, 0.5]]); * const values = curveSet.value(0.5); // returns interpolated values for all curves at time 0.5 */ value(time: number, result?: number[]): number[]; /** * Returns a clone of the specified curve set object. * * @returns {this} A clone of the specified curve set. * @example * const curveSet = new CurveSet([[0, 0, 1, 1]]); * const clonedCurveSet = curveSet.clone(); */ clone(): this; /** * Sample the curveset at regular intervals over the range [0..1]. * * @param {number} precision - The number of samples to return. * @returns {Float32Array} The set of quantized values. * @ignore */ quantize(precision: number): Float32Array; /** * Sample the curveset at regular intervals over the range [0..1] and clamp the result to min * and max. * * @param {number} precision - The number of samples to return. * @param {number} min - The minimum output value. * @param {number} max - The maximum output value. * @returns {Float32Array} The set of quantized values. * @ignore */ quantizeClamped(precision: number, min: number, max: number): Float32Array; } import { Curve } from './curve.js';