playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
25 lines (24 loc) • 673 B
JavaScript
import { TemplateParser } from "../parsers/template.js";
import { Template } from "../template.js";
import { ResourceHandler } from "./handler.js";
class TemplateHandler extends ResourceHandler {
decoder = null;
constructor(app) {
super(app, "template");
this.addParser(new TemplateParser());
}
openBinary(data) {
this.decoder ?? (this.decoder = new TextDecoder("utf-8"));
return new Template(this._app, JSON.parse(this.decoder.decode(data)));
}
patch(asset, registry) {
if (!asset || !asset.resource || !asset.data || !asset.data.entities) {
return;
}
const template = asset.resource;
template.data = asset.data;
}
}
export {
TemplateHandler
};