playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
28 lines (27 loc) • 618 B
JavaScript
import { GlbContainerParser } from "../parsers/glb-container-parser.js";
import { ResourceHandler } from "./handler.js";
class ContainerResource {
instantiateModelEntity(options) {
return null;
}
instantiateRenderEntity(options) {
return null;
}
getMaterialVariants() {
return null;
}
applyMaterialVariant(entity, name) {
}
applyMaterialVariantInstances(instances, name) {
}
}
class ContainerHandler extends ResourceHandler {
constructor(app) {
super(app, "container");
this.addParser(new GlbContainerParser(app.graphicsDevice, app.assets));
}
}
export {
ContainerHandler,
ContainerResource
};