playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
42 lines (31 loc) • 670 B
JavaScript
var litOtherMain_default = (
/* wgsl */
`
@fragment
fn fragmentMain(input: FragmentInput) -> FragmentOutput {
var output: FragmentOutput;
evaluateFrontend();
output.color = getPickOutput();
output.color1 = getPickDepth();
output.color = float2vec4(vLinearDepth);
return output;
}
`
);
export {
litOtherMain_default as default
};