playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
20 lines (18 loc) • 466 B
JavaScript
var cookie_blit_default = (
/* wgsl */
`
attribute vertex_position: vec2f;
varying uv0: vec2f;
@vertex
fn vertexMain(input: VertexInput) -> VertexOutput {
var output: VertexOutput;
output.position = vec4f(input.vertex_position, 0.5, 1.0);
output.uv0 = input.vertex_position * 0.5 + vec2f(0.5, 0.5);
output.uv0.y = 1.0 - output.uv0.y;
return output;
}
`
);
export {
cookie_blit_default as default
};