playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
33 lines (27 loc) • 631 B
JavaScript
var compose_ssao_default = (
/* glsl */
`
uniform sampler2D ssaoTexture;
// Global variable for debug
float dSsao;
vec3 applySsao(vec3 color, vec2 uv) {
dSsao = texture2DLod(ssaoTexture, uv, 0.0).r;
return color * dSsao;
return color;
}
`
);
export {
compose_ssao_default as default
};