var outputAlpha_default = `
#if LIT_BLEND_TYPE == NORMAL || LIT_BLEND_TYPE == ADDITIVEALPHA || defined(LIT_ALPHA_TO_COVERAGE)
output.color = vec4f(output.color.rgb, litArgs_opacity);
#elif LIT_BLEND_TYPE == PREMULTIPLIED
output.color = vec4f(output.color.rgb * litArgs_opacity, litArgs_opacity);
#else
output.color = vec4f(output.color.rgb, 1.0);
#endif
`;
export {
outputAlpha_default as default
};