playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
35 lines (34 loc) • 803 B
JavaScript
var tonemapping_default = `
uniform exposure: f32;
fn getExposure() -> f32 { return uniform.exposure; }
fn getExposure() -> f32 { return 1.0; }
fn getExposure() -> f32 { return uniforms.exposure; }
fn getExposure() -> f32 { return 1.0; }
`;
export {
tonemapping_default as default
};