playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
3 lines (2 loc) • 787 B
TypeScript
declare const _default: "\n #include \"particleUpdaterInitPS\"\n\n #ifdef PACK8\n #include \"particleInputRgba8PS\"\n #include \"particleOutputRgba8PS\"\n #else\n #include \"particleInputFloatPS\"\n #include \"particleOutputFloatPS\"\n #endif\n\n #ifdef EMITTERSHAPE_BOX\n #include \"particleUpdaterAABBPS\"\n #else\n #include \"particleUpdaterSpherePS\"\n #endif\n\n #include \"particleUpdaterStartPS\"\n\n #ifdef RESPAWN\n #include \"particleUpdaterRespawnPS\"\n #endif\n\n #ifdef NO_RESPAWN\n #include \"particleUpdaterNoRespawnPS\"\n #endif\n\n #ifdef ON_STOP\n #include \"particleUpdaterOnStopPS\"\n #endif\n\n #include \"particleUpdaterEndPS\"\n";
export default _default;