playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
3 lines (2 loc) • 556 B
TypeScript
declare const _default: "\n\n#ifdef PICK_PASS\n #include \"pickPS\"\n#endif\n\n#ifdef PREPASS_PASS\n #include \"floatAsUintPS\"\n#endif\n\nvoid main(void) {\n\n #include \"litUserMainStartPS\"\n\n evaluateFrontend();\n\n #ifdef PICK_PASS\n pcFragColor0 = getPickOutput();\n #ifdef DEPTH_PICK_PASS\n pcFragColor1 = getPickDepth();\n #endif\n #endif\n\n #ifdef PREPASS_PASS\n gl_FragColor = float2vec4(vLinearDepth);\n #endif\n\n #include \"litUserMainEndPS\"\n}\n";
export default _default;