playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
20 lines (19 loc) • 602 B
JavaScript
var sheenGloss_default = `
uniform float material_sheenGloss;
void getSheenGlossiness() {
float sheenGlossiness = material_sheenGloss;
sheenGlossiness *= texture2DBias({STD_SHEENGLOSS_TEXTURE_NAME}, {STD_SHEENGLOSS_TEXTURE_UV}, textureBias).{STD_SHEENGLOSS_TEXTURE_CHANNEL};
sheenGlossiness *= saturate(vVertexColor.{STD_SHEENGLOSS_VERTEX_CHANNEL});
sheenGlossiness = 1.0 - sheenGlossiness;
sGlossiness = sheenGlossiness + 0.0000001;
}
`;
export {
sheenGloss_default as default
};