playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
22 lines (18 loc) • 578 B
JavaScript
var clearCoat_default = (
/* wgsl */
`
uniform material_clearCoat: f32;
fn getClearCoat() {
ccSpecularity = uniform.material_clearCoat;
ccSpecularity = ccSpecularity * textureSampleBias({STD_CLEARCOAT_TEXTURE_NAME}, {STD_CLEARCOAT_TEXTURE_NAME}Sampler, {STD_CLEARCOAT_TEXTURE_UV}, uniform.textureBias).{STD_CLEARCOAT_TEXTURE_CHANNEL};
ccSpecularity = ccSpecularity * saturate(vVertexColor.{STD_CLEARCOAT_VERTEX_CHANNEL});
}
`
);
export {
clearCoat_default as default
};