playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
13 lines (12 loc) • 298 B
JavaScript
var uvTransform_default = (
/* wgsl */
`
output.vUV{TRANSFORM_UV_{i}}_{TRANSFORM_ID_{i}} = vec2f(
dot(vec3f(uv{TRANSFORM_UV_{i}}, 1), uniform.{TRANSFORM_NAME_{i}}0),
dot(vec3f(uv{TRANSFORM_UV_{i}}, 1), uniform.{TRANSFORM_NAME_{i}}1)
);
`
);
export {
uvTransform_default as default
};