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playcanvas

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Open-source WebGL/WebGPU 3D engine for the web

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var twoSidedLighting_default = ( /* wgsl */ ` fn handleTwoSidedLighting() { if (!pcFrontFacing) { dTBN[2] = -dTBN[2]; } } ` ); export { twoSidedLighting_default as default };