playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
20 lines (17 loc) • 427 B
JavaScript
var cookie_blit_2d_default = (
/* wgsl */
`
varying uv0: vec2f;
var blitTexture: texture_2d<f32>;
var blitTextureSampler : sampler;
@fragment
fn fragmentMain(input : FragmentInput) -> FragmentOutput {
var output: FragmentOutput;
output.color = textureSample(blitTexture, blitTextureSampler, input.uv0);
return output;
}
`
);
export {
cookie_blit_2d_default as default
};