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playcanvas

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Open-source WebGL/WebGPU 3D engine for the web

25 lines (21 loc) 351 B
var containerRead_default = ( /* wgsl */ ` fn getCenter() -> vec3f { #include "gsplatContainerUserReadVS" return splatCenter; } fn getRotation() -> vec4f { return splatRotation; } fn getScale() -> vec3f { return splatScale; } fn getColor() -> vec4f { return splatColor; } ` ); export { containerRead_default as default };