playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
39 lines (37 loc) • 893 B
JavaScript
var tonemapping_default = (
/* wgsl */
`
uniform exposure: f32;
fn getExposure() -> f32 { return uniform.exposure; }
fn getExposure() -> f32 { return 1.0; }
fn getExposure() -> f32 { return uniforms.exposure; }
fn getExposure() -> f32 { return 1.0; }
`
);
export {
tonemapping_default as default
};