playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
17 lines (15 loc) • 356 B
JavaScript
var particle_cpu_end_default = (
/* glsl */
`
localPos *= particle_vertexData2.y * emitterScale;
localPos += particlePos;
gl_Position = vec4(localPos.x, localPos.y, 0.0, 1.0);
gl_Position = matrix_viewProjection * vec4(localPos, 1.0);
`
);
export {
particle_cpu_end_default as default
};