playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
11 lines (10 loc) • 326 B
JavaScript
var particle_TBN_default = (
/* glsl */
`
mat3 rot3 = mat3(rotMatrix[0][0], rotMatrix[0][1], 0.0, rotMatrix[1][0], rotMatrix[1][1], 0.0, 0.0, 0.0, 1.0);
ParticleMat = mat3(-matrix_viewInverse[0].xyz, -matrix_viewInverse[1].xyz, matrix_viewInverse[2].xyz) * rot3;
`
);
export {
particle_TBN_default as default
};