playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
111 lines (86 loc) • 2.17 kB
JavaScript
var particle_shader_default = (
/* glsl */
`
uniform vec2 animTexTilesParams;
uniform vec4 animTexParams;
uniform vec2 animTexIndexParams;
varying mat3 ParticleMat;
varying vec3 Normal;
varying float vDepth;
// wrap is not used on CPU, it was commented out. TODO: investigate why
}
`
);
export {
particle_shader_default as default
};