playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
14 lines (12 loc) • 352 B
JavaScript
var particle_lighting_default = (
/* glsl */
`
vec3 light = negNormal.x*lightCube[0] + posNormal.x*lightCube[1] +
negNormal.y*lightCube[2] + posNormal.y*lightCube[3] +
negNormal.z*lightCube[4] + posNormal.z*lightCube[5];
rgb *= light;
`
);
export {
particle_lighting_default as default
};