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Open-source WebGL/WebGPU 3D engine for the web

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import { LitShaderOptions } from "../shader-lib/programs/lit-shader-options.js"; class LitMaterialOptions { // array of booleans indicating which UV channels are used by the material usedUvs; // custom GLSL shader chunk to be added to the shader shaderChunkGLSL; // custom WGSL shader chunk to be added to the shader shaderChunkWGSL; // lit options litOptions = new LitShaderOptions(); } export { LitMaterialOptions };