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playcanvas

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Open-source WebGL/WebGPU 3D engine for the web

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import { ImmediateBatch } from "./immediate-batch.js"; class ImmediateBatches { constructor(device) { this.device = device; this.map = /* @__PURE__ */ new Map(); } getBatch(material, layer) { let batch = this.map.get(material); if (!batch) { batch = new ImmediateBatch(this.device, material, layer); this.map.set(material, batch); } return batch; } onPreRender(visibleList, transparent) { this.map.forEach((batch) => { batch.onPreRender(visibleList, transparent); }); } clear() { this.map.forEach((batch) => batch.clear()); } } export { ImmediateBatches };