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Open-source WebGL/WebGPU 3D engine for the web

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import { INDEXFORMAT_UINT8, INDEXFORMAT_UINT16, BUFFERUSAGE_INDEX, BUFFERUSAGE_STORAGE } from "../constants.js"; import { WebgpuBuffer } from "./webgpu-buffer.js"; class WebgpuIndexBuffer extends WebgpuBuffer { format = null; constructor(indexBuffer, options) { super(BUFFERUSAGE_INDEX | (options?.storage ? BUFFERUSAGE_STORAGE : 0)); this.format = indexBuffer.format === INDEXFORMAT_UINT16 ? "uint16" : "uint32"; } unlock(indexBuffer) { const device = indexBuffer.device; super.unlock(device, indexBuffer.storage); } } export { WebgpuIndexBuffer };