playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
37 lines (36 loc) • 943 B
JavaScript
import { GpuProfiler } from "../gpu-profiler.js";
import { WebgpuQuerySet } from "./webgpu-query-set.js";
class WebgpuGpuProfiler extends GpuProfiler {
device;
frameGPUMarkerSlot;
constructor(device) {
super();
this.device = device;
this.maxCount = 1024;
this.timestampQueriesSet = device.supportsTimestampQuery ? new WebgpuQuerySet(device, true, 2 * this.maxCount) : null;
}
destroy() {
this.timestampQueriesSet?.destroy();
this.timestampQueriesSet = null;
}
frameStart() {
this.processEnableRequest();
}
frameEnd() {
if (this._enabled) {
this.timestampQueriesSet?.resolve(this.slotCount * 2);
}
}
request() {
if (this._enabled) {
const renderVersion = this.device.renderVersion;
this.timestampQueriesSet?.request(this.slotCount, renderVersion).then((results) => {
this.report(results.renderVersion, results.timings);
});
super.request(renderVersion);
}
}
}
export {
WebgpuGpuProfiler
};