playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
17 lines (16 loc) • 361 B
JavaScript
import { SceneUtils } from "./scene-utils.js";
import { ResourceHandler } from "./handler.js";
class SceneSettingsHandler extends ResourceHandler {
constructor(app) {
super(app, "scenesettings");
}
load(url, callback) {
SceneUtils.load(url, this.maxRetries, callback);
}
open(url, data) {
return data.settings;
}
}
export {
SceneSettingsHandler
};