playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
26 lines (25 loc) • 398 B
JavaScript
class ResourceHandler {
handlerType = "";
_app;
_maxRetries = 0;
constructor(app, handlerType) {
this._app = app;
this.handlerType = handlerType;
}
set maxRetries(value) {
this._maxRetries = value;
}
get maxRetries() {
return this._maxRetries;
}
load(url, callback, asset) {
}
open(url, data, asset) {
return data;
}
patch(asset, assets) {
}
}
export {
ResourceHandler
};