playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
19 lines (18 loc) • 645 B
TypeScript
/**
* A Light Component is used to dynamically light the scene.
*
* @category Graphics
*/
export class LightComponentSystem extends ComponentSystem {
id: string;
ComponentType: typeof LightComponent;
DataType: typeof LightComponentData;
schema: string[];
initializeComponentData(component: any, _data: any): void;
_onRemoveComponent(entity: any, component: any): void;
cloneComponent(entity: any, clone: any): Component;
}
import { ComponentSystem } from '../system.js';
import { LightComponent } from './component.js';
import { LightComponentData } from './data.js';
import { Component } from '../component.js';