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playcanvas

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Open-source WebGL/WebGPU 3D engine for the web

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import { math } from "../../core/math/math.js"; import { Quat } from "../../core/math/quat.js"; import { Vec3 } from "../../core/math/vec3.js"; import { Mat4 } from "../../core/math/mat4.js"; import { Ray } from "../../core/shape/ray.js"; import { EventHandler } from "../../core/event-handler.js"; import { PROJECTION_PERSPECTIVE, SORTMODE_NONE } from "../../scene/constants.js"; import { Entity } from "../../framework/entity.js"; import { Layer } from "../../scene/layer.js"; const v = new Vec3(); const position = new Vec3(); const dir = new Vec3(); const rotation = new Quat(); const m1 = new Mat4(); const m2 = new Mat4(); const ray = new Ray(); const MIN_SCALE = 1e-4; const PERS_SCALE_RATIO = 0.3; const ORTHO_SCALE_RATIO = 0.32; const UPDATE_EPSILON = 1e-6; const DIST_EPSILON = 1e-4; class Gizmo extends EventHandler { static EVENT_POINTERDOWN = "pointer:down"; static EVENT_POINTERMOVE = "pointer:move"; static EVENT_POINTERUP = "pointer:up"; static EVENT_POSITIONUPDATE = "position:update"; static EVENT_ROTATIONUPDATE = "rotation:update"; static EVENT_SCALEUPDATE = "scale:update"; static EVENT_NODESATTACH = "nodes:attach"; static EVENT_NODESDETACH = "nodes:detach"; static EVENT_RENDERUPDATE = "render:update"; _size = 1; _scale = 1; _coordSpace = "world"; _app; _device; _handles = []; _mouseButtons = [true, true, true]; _camera; _layer; _renderUpdate = false; nodes = []; root; intersectShapes = []; preventDefault = true; static createLayer(app, layerName = "Gizmo", layerIndex = app.scene.layers.layerList.length) { const layer = new Layer({ name: layerName, clearDepthBuffer: true, opaqueSortMode: SORTMODE_NONE, transparentSortMode: SORTMODE_NONE }); app.scene.layers.insert(layer, layerIndex); return layer; } constructor(camera, layer, name = "gizmo") { super(); this._layer = layer; this._camera = camera; this._camera.layers = this._camera.layers.concat(this._layer.id); this._app = this._camera.system.app; this._device = this._app.graphicsDevice; this.root = new Entity(name); this._app.root.addChild(this.root); this.root.enabled = false; this._updateScale(); this._onPointerDown = this._onPointerDown.bind(this); this._onPointerMove = this._onPointerMove.bind(this); this._onPointerUp = this._onPointerUp.bind(this); this._device.canvas.addEventListener("pointerdown", this._onPointerDown); this._device.canvas.addEventListener("pointermove", this._onPointerMove); this._device.canvas.addEventListener("pointerup", this._onPointerUp); this._handles.push(this._app.on("prerender", () => this.prerender())); this._handles.push(this._app.on("update", () => this.update())); this._handles.push(this._app.on("destroy", () => this.destroy())); } set enabled(state) { const cameraDist = this.root.getLocalPosition().distance(this.camera.entity.getPosition()); const enabled = state ? this.nodes.length > 0 && cameraDist > DIST_EPSILON : false; if (enabled !== this.root.enabled) { this.root.enabled = enabled; this._renderUpdate = true; } } get enabled() { return this.root.enabled; } get mouseButtons() { return this._mouseButtons; } set layer(layer) { if (this._layer === layer) { return; } this._camera.layers = this._camera.layers.filter((id) => id !== this._layer.id); this._layer = layer; this._camera.layers = this._camera.layers.concat(this._layer.id); this.enabled = true; } get layer() { return this._layer; } set camera(camera) { if (this._camera === camera) { return; } this._camera.layers = this._camera.layers.filter((id) => id !== this._layer.id); this._camera = camera; this._camera.layers = this._camera.layers.concat(this._layer.id); this.enabled = true; } get camera() { return this._camera; } set coordSpace(value) { this._coordSpace = value ?? this._coordSpace; this._updateRotation(); } get coordSpace() { return this._coordSpace; } set size(value) { this._size = value; this._updateScale(); } get size() { return this._size; } get facingDir() { if (this._camera.projection === PROJECTION_PERSPECTIVE) { const gizmoPos = this.root.getLocalPosition(); const cameraPos = this._camera.entity.getPosition(); return dir.sub2(cameraPos, gizmoPos).normalize(); } return dir.copy(this._camera.entity.forward).mulScalar(-1); } get cameraDir() { const cameraPos = this._camera.entity.getPosition(); const gizmoPos = this.root.getLocalPosition(); return dir.sub2(cameraPos, gizmoPos).normalize(); } _onPointerDown(e) { if (!this.enabled || document.pointerLockElement) { return; } if (!this.mouseButtons[e.button]) { return; } const selection = this._getSelection(e.offsetX, e.offsetY); if (selection[0]) { if (this.preventDefault) { e.preventDefault(); } e.stopPropagation(); } const { canvas } = this._device; canvas.setPointerCapture(e.pointerId); this.fire(Gizmo.EVENT_POINTERDOWN, e.offsetX, e.offsetY, selection[0]); } _onPointerMove(e) { if (!this.enabled || document.pointerLockElement) { return; } const selection = this._getSelection(e.offsetX, e.offsetY); if (selection[0]) { if (this.preventDefault) { e.preventDefault(); } e.stopPropagation(); } this.fire(Gizmo.EVENT_POINTERMOVE, e.offsetX, e.offsetY, selection[0]); } _onPointerUp(e) { if (!this.enabled || document.pointerLockElement) { return; } if (!this.mouseButtons[e.button]) { return; } const selection = this._getSelection(e.offsetX, e.offsetY); if (selection[0]) { if (this.preventDefault) { e.preventDefault(); } e.stopPropagation(); } const { canvas } = this._device; canvas.releasePointerCapture(e.pointerId); this.fire(Gizmo.EVENT_POINTERUP, e.offsetX, e.offsetY, selection[0]); } _updatePosition() { position.set(0, 0, 0); if (this._coordSpace === "local") { position.copy(this.nodes[this.nodes.length - 1].getPosition()); } else { for (let i = 0; i < this.nodes.length; i++) { const node = this.nodes[i]; position.add(node.getPosition()); } position.mulScalar(1 / (this.nodes.length || 1)); } if (position.equalsApprox(this.root.getLocalPosition(), UPDATE_EPSILON)) { return; } this.root.setLocalPosition(position); this.fire(Gizmo.EVENT_POSITIONUPDATE, position); this._renderUpdate = true; } _updateRotation() { rotation.set(0, 0, 0, 1); if (this._coordSpace === "local" && this.nodes.length !== 0) { rotation.copy(this.nodes[this.nodes.length - 1].getRotation()); } if (rotation.equalsApprox(this.root.getRotation(), UPDATE_EPSILON)) { return; } this.root.setRotation(rotation); this.fire(Gizmo.EVENT_ROTATIONUPDATE, rotation.getEulerAngles()); this._renderUpdate = true; } _updateScale() { if (this._camera.projection === PROJECTION_PERSPECTIVE) { const gizmoPos = this.root.getLocalPosition(); const cameraPos = this._camera.entity.getPosition(); const dist = v.sub2(gizmoPos, cameraPos).dot(this._camera.entity.forward); this._scale = Math.tan(0.5 * this._camera.fov * math.DEG_TO_RAD) * dist * PERS_SCALE_RATIO; } else { this._scale = this._camera.orthoHeight * ORTHO_SCALE_RATIO; } this._scale = Math.max(this._scale * this._size, MIN_SCALE); if (Math.abs(this._scale - this.root.getLocalScale().x) < UPDATE_EPSILON) { return; } this.root.setLocalScale(this._scale, this._scale, this._scale); this.fire(Gizmo.EVENT_SCALEUPDATE, this._scale); this._renderUpdate = true; } _getSelection(x, y) { const start = this._camera.screenToWorld(x, y, 0); const end = this._camera.screenToWorld(x, y, this._camera.farClip - this._camera.nearClip); const dir2 = v.copy(end).sub(start).normalize(); const selection = []; for (let i = 0; i < this.intersectShapes.length; i++) { const shape = this.intersectShapes[i]; if (shape.disabled || !shape.entity.enabled) { continue; } const parentTM = shape.entity.getWorldTransform(); for (let j = 0; j < shape.triData.length; j++) { const { tris, transform, priority } = shape.triData[j]; const triWTM = m1.copy(parentTM).mul(transform); const invTriWTM = m2.copy(triWTM).invert(); invTriWTM.transformPoint(start, ray.origin); invTriWTM.transformVector(dir2, ray.direction); ray.direction.normalize(); for (let k = 0; k < tris.length; k++) { if (tris[k].intersectsRay(ray, v)) { selection.push({ dist: triWTM.transformPoint(v).sub(start).length(), meshInstances: shape.meshInstances, priority }); } } } } if (selection.length) { selection.sort((s0, s1) => { if (s0.priority !== 0 && s1.priority !== 0) { return s1.priority - s0.priority; } return s0.dist - s1.dist; }); return selection[0].meshInstances; } return []; } attach(nodes = []) { if (Array.isArray(nodes)) { if (nodes.length === 0) { return; } this.nodes = nodes; } else { this.nodes = [nodes]; } this._updatePosition(); this._updateRotation(); this._updateScale(); this.fire(Gizmo.EVENT_NODESATTACH); this.enabled = true; } detach() { this.enabled = false; this.fire(Gizmo.EVENT_NODESDETACH); this.nodes = []; } prerender() { } update() { if (this._renderUpdate) { this._renderUpdate = false; this.fire(Gizmo.EVENT_RENDERUPDATE); } if (!this.enabled) { return; } this._updatePosition(); this._updateRotation(); this._updateScale(); } destroy() { this.detach(); this._device.canvas.removeEventListener("pointerdown", this._onPointerDown); this._device.canvas.removeEventListener("pointermove", this._onPointerMove); this._device.canvas.removeEventListener("pointerup", this._onPointerUp); this._handles.forEach((handle) => handle.off()); this.root.destroy(); } } export { Gizmo };