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playcanvas

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Open-source WebGL/WebGPU 3D engine for the web

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function createURI(options) { let s = ""; if ((options.authority || options.scheme) && (options.host || options.hostpath)) { throw new Error("Can't have 'scheme' or 'authority' and 'host' or 'hostpath' option"); } if (options.host && options.hostpath) { throw new Error("Can't have 'host' and 'hostpath' option"); } if (options.path && options.hostpath) { throw new Error("Can't have 'path' and 'hostpath' option"); } if (options.scheme) { s += `${options.scheme}:`; } if (options.authority) { s += `//${options.authority}`; } if (options.host) { s += options.host; } if (options.path) { s += options.path; } if (options.hostpath) { s += options.hostpath; } if (options.query) { s += `?${options.query}`; } if (options.fragment) { s += `#${options.fragment}`; } return s; } const re = /^(([^:/?#]+):)?(\/\/([^/?#]*))?([^?#]*)(\?([^#]*))?(#(.*))?/; class URI { scheme; authority; path; query; fragment; constructor(uri) { const result = uri.match(re); this.scheme = result[2]; this.authority = result[4]; this.path = result[5]; this.query = result[7]; this.fragment = result[9]; } toString() { let s = ""; if (this.scheme) { s += `${this.scheme}:`; } if (this.authority) { s += `//${this.authority}`; } s += this.path; if (this.query) { s += `?${this.query}`; } if (this.fragment) { s += `#${this.fragment}`; } return s; } getQuery() { const result = {}; if (this.query) { const queryParams = decodeURIComponent(this.query).split("&"); for (const queryParam of queryParams) { const pair = queryParam.split("="); result[pair[0]] = pair[1]; } } return result; } setQuery(params) { let q = ""; for (const key in params) { if (params.hasOwnProperty(key)) { if (q !== "") { q += "&"; } q += `${encodeURIComponent(key)}=${encodeURIComponent(params[key])}`; } } this.query = q; } } export { URI, createURI };