playcanvas
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Open-source WebGL/WebGPU 3D engine for the web
1,157 lines (1,156 loc) • 3.87 MB
JavaScript
/**
* @license
* PlayCanvas Engine v2.19.1 revision 9069deb (RELEASE)
* Copyright 2011-2026 PlayCanvas Ltd. All rights reserved.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.pc = {}));
})(this, (function (exports) { 'use strict';
var _documentCurrentScript = typeof document !== 'undefined' ? document.currentScript : null;
var pc = (() => {
var __defProp = Object.defineProperty;
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
var __getOwnPropNames = Object.getOwnPropertyNames;
var __hasOwnProp = Object.prototype.hasOwnProperty;
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
var __require = /* @__PURE__ */ ((x2) => typeof require !== "undefined" ? require : typeof Proxy !== "undefined" ? new Proxy(x2, {
get: (a, b) => (typeof require !== "undefined" ? require : a)[b]
}) : x2)(function(x2) {
if (typeof require !== "undefined") return require.apply(this, arguments);
throw Error('Dynamic require of "' + x2 + '" is not supported');
});
var __export = (target2, all) => {
for (var name in all)
__defProp(target2, name, { get: all[name], enumerable: true });
};
var __copyProps = (to, from, except, desc) => {
if (from && typeof from === "object" || typeof from === "function") {
for (let key of __getOwnPropNames(from))
if (!__hasOwnProp.call(to, key) && key !== except)
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
}
return to;
};
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
// src/index.js
var index_exports = {};
__export(index_exports, {
ABSOLUTE_URL: () => ABSOLUTE_URL,
ACTION_GAMEPAD: () => ACTION_GAMEPAD,
ACTION_KEYBOARD: () => ACTION_KEYBOARD,
ACTION_MOUSE: () => ACTION_MOUSE,
ADDRESS_CLAMP_TO_EDGE: () => ADDRESS_CLAMP_TO_EDGE,
ADDRESS_MIRRORED_REPEAT: () => ADDRESS_MIRRORED_REPEAT,
ADDRESS_REPEAT: () => ADDRESS_REPEAT,
AMBIENTSRC_AMBIENTSH: () => AMBIENTSRC_AMBIENTSH,
AMBIENTSRC_CONSTANT: () => AMBIENTSRC_CONSTANT,
AMBIENTSRC_ENVALATLAS: () => AMBIENTSRC_ENVALATLAS,
ANIM_BLEND_1D: () => ANIM_BLEND_1D,
ANIM_BLEND_2D_CARTESIAN: () => ANIM_BLEND_2D_CARTESIAN,
ANIM_BLEND_2D_DIRECTIONAL: () => ANIM_BLEND_2D_DIRECTIONAL,
ANIM_BLEND_DIRECT: () => ANIM_BLEND_DIRECT,
ANIM_CONTROL_STATES: () => ANIM_CONTROL_STATES,
ANIM_EQUAL_TO: () => ANIM_EQUAL_TO,
ANIM_GREATER_THAN: () => ANIM_GREATER_THAN,
ANIM_GREATER_THAN_EQUAL_TO: () => ANIM_GREATER_THAN_EQUAL_TO,
ANIM_INTERRUPTION_NEXT: () => ANIM_INTERRUPTION_NEXT,
ANIM_INTERRUPTION_NEXT_PREV: () => ANIM_INTERRUPTION_NEXT_PREV,
ANIM_INTERRUPTION_NONE: () => ANIM_INTERRUPTION_NONE,
ANIM_INTERRUPTION_PREV: () => ANIM_INTERRUPTION_PREV,
ANIM_INTERRUPTION_PREV_NEXT: () => ANIM_INTERRUPTION_PREV_NEXT,
ANIM_LAYER_ADDITIVE: () => ANIM_LAYER_ADDITIVE,
ANIM_LAYER_OVERWRITE: () => ANIM_LAYER_OVERWRITE,
ANIM_LESS_THAN: () => ANIM_LESS_THAN,
ANIM_LESS_THAN_EQUAL_TO: () => ANIM_LESS_THAN_EQUAL_TO,
ANIM_NOT_EQUAL_TO: () => ANIM_NOT_EQUAL_TO,
ANIM_PARAMETER_BOOLEAN: () => ANIM_PARAMETER_BOOLEAN,
ANIM_PARAMETER_FLOAT: () => ANIM_PARAMETER_FLOAT,
ANIM_PARAMETER_INTEGER: () => ANIM_PARAMETER_INTEGER,
ANIM_PARAMETER_TRIGGER: () => ANIM_PARAMETER_TRIGGER,
ANIM_STATE_ANY: () => ANIM_STATE_ANY,
ANIM_STATE_END: () => ANIM_STATE_END,
ANIM_STATE_START: () => ANIM_STATE_START,
ASPECT_AUTO: () => ASPECT_AUTO,
ASPECT_MANUAL: () => ASPECT_MANUAL,
ASSET_ANIMATION: () => ASSET_ANIMATION,
ASSET_AUDIO: () => ASSET_AUDIO,
ASSET_CONTAINER: () => ASSET_CONTAINER,
ASSET_CSS: () => ASSET_CSS,
ASSET_CUBEMAP: () => ASSET_CUBEMAP,
ASSET_HTML: () => ASSET_HTML,
ASSET_IMAGE: () => ASSET_IMAGE,
ASSET_JSON: () => ASSET_JSON,
ASSET_MATERIAL: () => ASSET_MATERIAL,
ASSET_MODEL: () => ASSET_MODEL,
ASSET_SCRIPT: () => ASSET_SCRIPT,
ASSET_SHADER: () => ASSET_SHADER,
ASSET_TEXT: () => ASSET_TEXT,
ASSET_TEXTURE: () => ASSET_TEXTURE,
ASSET_TEXTUREATLAS: () => ASSET_TEXTUREATLAS,
AXIS_KEY: () => AXIS_KEY,
AXIS_MOUSE_X: () => AXIS_MOUSE_X,
AXIS_MOUSE_Y: () => AXIS_MOUSE_Y,
AXIS_PAD_L_X: () => AXIS_PAD_L_X,
AXIS_PAD_L_Y: () => AXIS_PAD_L_Y,
AXIS_PAD_R_X: () => AXIS_PAD_R_X,
AXIS_PAD_R_Y: () => AXIS_PAD_R_Y,
AnimBinder: () => AnimBinder,
AnimClip: () => AnimClip,
AnimClipHandler: () => AnimClipHandler,
AnimComponent: () => AnimComponent,
AnimComponentLayer: () => AnimComponentLayer,
AnimComponentSystem: () => AnimComponentSystem,
AnimController: () => AnimController,
AnimCurve: () => AnimCurve,
AnimData: () => AnimData,
AnimEvaluator: () => AnimEvaluator,
AnimEvents: () => AnimEvents,
AnimSnapshot: () => AnimSnapshot,
AnimStateGraph: () => AnimStateGraph,
AnimStateGraphHandler: () => AnimStateGraphHandler,
AnimTarget: () => AnimTarget,
AnimTrack: () => AnimTrack,
Animation: () => Animation,
AnimationComponent: () => AnimationComponent,
AnimationComponentSystem: () => AnimationComponentSystem,
AnimationHandler: () => AnimationHandler,
AnimationKey: () => AnimationKey,
AnimationNode: () => AnimationNode,
AppBase: () => AppBase,
AppOptions: () => AppOptions,
Application: () => Application,
Asset: () => Asset,
AssetListLoader: () => AssetListLoader,
AssetReference: () => AssetReference,
AssetRegistry: () => AssetRegistry,
AudioHandler: () => AudioHandler,
AudioListenerComponent: () => AudioListenerComponent,
AudioListenerComponentSystem: () => AudioListenerComponentSystem,
BAKE_COLOR: () => BAKE_COLOR,
BAKE_COLORDIR: () => BAKE_COLORDIR,
BINDGROUP_MESH: () => BINDGROUP_MESH,
BINDGROUP_MESH_UB: () => BINDGROUP_MESH_UB,
BINDGROUP_VIEW: () => BINDGROUP_VIEW,
BLENDEQUATION_ADD: () => BLENDEQUATION_ADD,
BLENDEQUATION_MAX: () => BLENDEQUATION_MAX,
BLENDEQUATION_MIN: () => BLENDEQUATION_MIN,
BLENDEQUATION_REVERSE_SUBTRACT: () => BLENDEQUATION_REVERSE_SUBTRACT,
BLENDEQUATION_SUBTRACT: () => BLENDEQUATION_SUBTRACT,
BLENDMODE_CONSTANT: () => BLENDMODE_CONSTANT,
BLENDMODE_CONSTANT_ALPHA: () => BLENDMODE_CONSTANT_ALPHA,
BLENDMODE_CONSTANT_COLOR: () => BLENDMODE_CONSTANT_COLOR,
BLENDMODE_DST_ALPHA: () => BLENDMODE_DST_ALPHA,
BLENDMODE_DST_COLOR: () => BLENDMODE_DST_COLOR,
BLENDMODE_ONE: () => BLENDMODE_ONE,
BLENDMODE_ONE_MINUS_CONSTANT: () => BLENDMODE_ONE_MINUS_CONSTANT,
BLENDMODE_ONE_MINUS_CONSTANT_ALPHA: () => BLENDMODE_ONE_MINUS_CONSTANT_ALPHA,
BLENDMODE_ONE_MINUS_CONSTANT_COLOR: () => BLENDMODE_ONE_MINUS_CONSTANT_COLOR,
BLENDMODE_ONE_MINUS_DST_ALPHA: () => BLENDMODE_ONE_MINUS_DST_ALPHA,
BLENDMODE_ONE_MINUS_DST_COLOR: () => BLENDMODE_ONE_MINUS_DST_COLOR,
BLENDMODE_ONE_MINUS_SRC_ALPHA: () => BLENDMODE_ONE_MINUS_SRC_ALPHA,
BLENDMODE_ONE_MINUS_SRC_COLOR: () => BLENDMODE_ONE_MINUS_SRC_COLOR,
BLENDMODE_SRC_ALPHA: () => BLENDMODE_SRC_ALPHA,
BLENDMODE_SRC_ALPHA_SATURATE: () => BLENDMODE_SRC_ALPHA_SATURATE,
BLENDMODE_SRC_COLOR: () => BLENDMODE_SRC_COLOR,
BLENDMODE_ZERO: () => BLENDMODE_ZERO,
BLEND_ADDITIVE: () => BLEND_ADDITIVE,
BLEND_ADDITIVEALPHA: () => BLEND_ADDITIVEALPHA,
BLEND_MAX: () => BLEND_MAX,
BLEND_MIN: () => BLEND_MIN,
BLEND_MULTIPLICATIVE: () => BLEND_MULTIPLICATIVE,
BLEND_MULTIPLICATIVE2X: () => BLEND_MULTIPLICATIVE2X,
BLEND_NONE: () => BLEND_NONE,
BLEND_NORMAL: () => BLEND_NORMAL,
BLEND_PREMULTIPLIED: () => BLEND_PREMULTIPLIED,
BLEND_SCREEN: () => BLEND_SCREEN,
BLEND_SUBTRACTIVE: () => BLEND_SUBTRACTIVE,
BLUR_BOX: () => BLUR_BOX,
BLUR_GAUSSIAN: () => BLUR_GAUSSIAN,
BODYFLAG_KINEMATIC_OBJECT: () => BODYFLAG_KINEMATIC_OBJECT,
BODYFLAG_NORESPONSE_OBJECT: () => BODYFLAG_NORESPONSE_OBJECT,
BODYFLAG_STATIC_OBJECT: () => BODYFLAG_STATIC_OBJECT,
BODYGROUP_DEFAULT: () => BODYGROUP_DEFAULT,
BODYGROUP_DYNAMIC: () => BODYGROUP_DYNAMIC,
BODYGROUP_ENGINE_1: () => BODYGROUP_ENGINE_1,
BODYGROUP_ENGINE_2: () => BODYGROUP_ENGINE_2,
BODYGROUP_ENGINE_3: () => BODYGROUP_ENGINE_3,
BODYGROUP_KINEMATIC: () => BODYGROUP_KINEMATIC,
BODYGROUP_NONE: () => BODYGROUP_NONE,
BODYGROUP_STATIC: () => BODYGROUP_STATIC,
BODYGROUP_TRIGGER: () => BODYGROUP_TRIGGER,
BODYGROUP_USER_1: () => BODYGROUP_USER_1,
BODYGROUP_USER_2: () => BODYGROUP_USER_2,
BODYGROUP_USER_3: () => BODYGROUP_USER_3,
BODYGROUP_USER_4: () => BODYGROUP_USER_4,
BODYGROUP_USER_5: () => BODYGROUP_USER_5,
BODYGROUP_USER_6: () => BODYGROUP_USER_6,
BODYGROUP_USER_7: () => BODYGROUP_USER_7,
BODYGROUP_USER_8: () => BODYGROUP_USER_8,
BODYMASK_ALL: () => BODYMASK_ALL,
BODYMASK_NONE: () => BODYMASK_NONE,
BODYMASK_NOT_STATIC: () => BODYMASK_NOT_STATIC,
BODYMASK_NOT_STATIC_KINEMATIC: () => BODYMASK_NOT_STATIC_KINEMATIC,
BODYMASK_STATIC: () => BODYMASK_STATIC,
BODYSTATE_ACTIVE_TAG: () => BODYSTATE_ACTIVE_TAG,
BODYSTATE_DISABLE_DEACTIVATION: () => BODYSTATE_DISABLE_DEACTIVATION,
BODYSTATE_DISABLE_SIMULATION: () => BODYSTATE_DISABLE_SIMULATION,
BODYSTATE_ISLAND_SLEEPING: () => BODYSTATE_ISLAND_SLEEPING,
BODYSTATE_WANTS_DEACTIVATION: () => BODYSTATE_WANTS_DEACTIVATION,
BODYTYPE_DYNAMIC: () => BODYTYPE_DYNAMIC,
BODYTYPE_KINEMATIC: () => BODYTYPE_KINEMATIC,
BODYTYPE_STATIC: () => BODYTYPE_STATIC,
BUFFERUSAGE_COPY_DST: () => BUFFERUSAGE_COPY_DST,
BUFFERUSAGE_COPY_SRC: () => BUFFERUSAGE_COPY_SRC,
BUFFERUSAGE_INDEX: () => BUFFERUSAGE_INDEX,
BUFFERUSAGE_INDIRECT: () => BUFFERUSAGE_INDIRECT,
BUFFERUSAGE_READ: () => BUFFERUSAGE_READ,
BUFFERUSAGE_STORAGE: () => BUFFERUSAGE_STORAGE,
BUFFERUSAGE_UNIFORM: () => BUFFERUSAGE_UNIFORM,
BUFFERUSAGE_VERTEX: () => BUFFERUSAGE_VERTEX,
BUFFERUSAGE_WRITE: () => BUFFERUSAGE_WRITE,
BUFFER_DYNAMIC: () => BUFFER_DYNAMIC,
BUFFER_GPUDYNAMIC: () => BUFFER_GPUDYNAMIC,
BUFFER_STATIC: () => BUFFER_STATIC,
BUFFER_STREAM: () => BUFFER_STREAM,
BUTTON_TRANSITION_MODE_SPRITE_CHANGE: () => BUTTON_TRANSITION_MODE_SPRITE_CHANGE,
BUTTON_TRANSITION_MODE_TINT: () => BUTTON_TRANSITION_MODE_TINT,
Batch: () => Batch,
BatchGroup: () => BatchGroup,
BatchManager: () => BatchManager,
BinaryHandler: () => BinaryHandler,
BindGroupFormat: () => BindGroupFormat,
BindStorageBufferFormat: () => BindStorageBufferFormat,
BindStorageTextureFormat: () => BindStorageTextureFormat,
BindTextureFormat: () => BindTextureFormat,
BindUniformBufferFormat: () => BindUniformBufferFormat,
BlendState: () => BlendState,
BoundingBox: () => BoundingBox,
BoundingSphere: () => BoundingSphere,
BoxGeometry: () => BoxGeometry,
Bundle: () => Bundle,
BundleHandler: () => BundleHandler,
BundleRegistry: () => BundleRegistry,
ButtonComponent: () => ButtonComponent,
ButtonComponentSystem: () => ButtonComponentSystem,
CHUNKAPI_1_51: () => CHUNKAPI_1_51,
CHUNKAPI_1_55: () => CHUNKAPI_1_55,
CHUNKAPI_1_56: () => CHUNKAPI_1_56,
CHUNKAPI_1_57: () => CHUNKAPI_1_57,
CHUNKAPI_1_58: () => CHUNKAPI_1_58,
CHUNKAPI_1_60: () => CHUNKAPI_1_60,
CHUNKAPI_1_62: () => CHUNKAPI_1_62,
CHUNKAPI_1_65: () => CHUNKAPI_1_65,
CHUNKAPI_1_70: () => CHUNKAPI_1_70,
CHUNKAPI_2_1: () => CHUNKAPI_2_1,
CHUNKAPI_2_3: () => CHUNKAPI_2_3,
CHUNKAPI_2_5: () => CHUNKAPI_2_5,
CHUNKAPI_2_6: () => CHUNKAPI_2_6,
CHUNKAPI_2_7: () => CHUNKAPI_2_7,
CHUNKAPI_2_8: () => CHUNKAPI_2_8,
CLEARFLAG_COLOR: () => CLEARFLAG_COLOR,
CLEARFLAG_DEPTH: () => CLEARFLAG_DEPTH,
CLEARFLAG_STENCIL: () => CLEARFLAG_STENCIL,
CUBEFACE_NEGX: () => CUBEFACE_NEGX,
CUBEFACE_NEGY: () => CUBEFACE_NEGY,
CUBEFACE_NEGZ: () => CUBEFACE_NEGZ,
CUBEFACE_POSX: () => CUBEFACE_POSX,
CUBEFACE_POSY: () => CUBEFACE_POSY,
CUBEFACE_POSZ: () => CUBEFACE_POSZ,
CUBEPROJ_BOX: () => CUBEPROJ_BOX,
CUBEPROJ_NONE: () => CUBEPROJ_NONE,
CULLFACE_BACK: () => CULLFACE_BACK,
CULLFACE_FRONT: () => CULLFACE_FRONT,
CULLFACE_FRONTANDBACK: () => CULLFACE_FRONTANDBACK,
CULLFACE_NONE: () => CULLFACE_NONE,
CURVE_LINEAR: () => CURVE_LINEAR,
CURVE_SMOOTHSTEP: () => CURVE_SMOOTHSTEP,
CURVE_SPLINE: () => CURVE_SPLINE,
CURVE_STEP: () => CURVE_STEP,
Camera: () => Camera,
CameraComponent: () => CameraComponent,
CameraComponentSystem: () => CameraComponentSystem,
CameraFrame: () => CameraFrame,
CameraFrameOptions: () => CameraFrameOptions,
CanvasFont: () => CanvasFont,
CapsuleGeometry: () => CapsuleGeometry,
ChunkUtils: () => ChunkUtils,
CollisionComponent: () => CollisionComponent,
CollisionComponentSystem: () => CollisionComponentSystem,
Color: () => Color,
Component: () => Component,
ComponentSystem: () => ComponentSystem,
ComponentSystemRegistry: () => ComponentSystemRegistry,
Compute: () => Compute,
ComputeRadixSort: () => ComputeRadixSort,
ConeGeometry: () => ConeGeometry,
ContactPoint: () => ContactPoint,
ContactResult: () => ContactResult,
ContainerHandler: () => ContainerHandler,
ContainerResource: () => ContainerResource,
Controller: () => Controller,
CssHandler: () => CssHandler,
CubemapHandler: () => CubemapHandler,
Curve: () => Curve,
CurveSet: () => CurveSet,
CylinderGeometry: () => CylinderGeometry,
DETAILMODE_ADD: () => DETAILMODE_ADD,
DETAILMODE_MAX: () => DETAILMODE_MAX,
DETAILMODE_MIN: () => DETAILMODE_MIN,
DETAILMODE_MUL: () => DETAILMODE_MUL,
DETAILMODE_OVERLAY: () => DETAILMODE_OVERLAY,
DETAILMODE_SCREEN: () => DETAILMODE_SCREEN,
DEVICETYPE_NULL: () => DEVICETYPE_NULL,
DEVICETYPE_WEBGL2: () => DEVICETYPE_WEBGL2,
DEVICETYPE_WEBGPU: () => DEVICETYPE_WEBGPU,
DEVICETYPE_WEBGPU_BARE: () => DEVICETYPE_WEBGPU_BARE,
DISPLAYFORMAT_HDR: () => DISPLAYFORMAT_HDR,
DISPLAYFORMAT_LDR: () => DISPLAYFORMAT_LDR,
DISPLAYFORMAT_LDR_SRGB: () => DISPLAYFORMAT_LDR_SRGB,
DISTANCE_EXPONENTIAL: () => DISTANCE_EXPONENTIAL,
DISTANCE_INVERSE: () => DISTANCE_INVERSE,
DISTANCE_LINEAR: () => DISTANCE_LINEAR,
DITHER_BAYER8: () => DITHER_BAYER8,
DITHER_BLUENOISE: () => DITHER_BLUENOISE,
DITHER_IGNNOISE: () => DITHER_IGNNOISE,
DITHER_NONE: () => DITHER_NONE,
DefaultAnimBinder: () => DefaultAnimBinder,
DepthState: () => DepthState,
DomeGeometry: () => DomeGeometry,
DrawCommands: () => DrawCommands,
DualGestureSource: () => DualGestureSource,
ELEMENTTYPE_GROUP: () => ELEMENTTYPE_GROUP,
ELEMENTTYPE_IMAGE: () => ELEMENTTYPE_IMAGE,
ELEMENTTYPE_TEXT: () => ELEMENTTYPE_TEXT,
EMITTERSHAPE_BOX: () => EMITTERSHAPE_BOX,
EMITTERSHAPE_SPHERE: () => EMITTERSHAPE_SPHERE,
EVENT_CULL_END: () => EVENT_CULL_END,
EVENT_GAMEPADCONNECTED: () => EVENT_GAMEPADCONNECTED,
EVENT_GAMEPADDISCONNECTED: () => EVENT_GAMEPADDISCONNECTED,
EVENT_KEYDOWN: () => EVENT_KEYDOWN,
EVENT_KEYUP: () => EVENT_KEYUP,
EVENT_MOUSEDOWN: () => EVENT_MOUSEDOWN,
EVENT_MOUSEMOVE: () => EVENT_MOUSEMOVE,
EVENT_MOUSEUP: () => EVENT_MOUSEUP,
EVENT_MOUSEWHEEL: () => EVENT_MOUSEWHEEL,
EVENT_POSTCULL: () => EVENT_POSTCULL,
EVENT_POSTRENDER: () => EVENT_POSTRENDER,
EVENT_POSTRENDER_LAYER: () => EVENT_POSTRENDER_LAYER,
EVENT_PRECULL: () => EVENT_PRECULL,
EVENT_PRERENDER: () => EVENT_PRERENDER,
EVENT_PRERENDER_LAYER: () => EVENT_PRERENDER_LAYER,
EVENT_SELECT: () => EVENT_SELECT,
EVENT_SELECTEND: () => EVENT_SELECTEND,
EVENT_SELECTSTART: () => EVENT_SELECTSTART,
EVENT_TOUCHCANCEL: () => EVENT_TOUCHCANCEL,
EVENT_TOUCHEND: () => EVENT_TOUCHEND,
EVENT_TOUCHMOVE: () => EVENT_TOUCHMOVE,
EVENT_TOUCHSTART: () => EVENT_TOUCHSTART,
ElementComponent: () => ElementComponent,
ElementComponentSystem: () => ElementComponentSystem,
ElementDragHelper: () => ElementDragHelper,
ElementInput: () => ElementInput,
ElementInputEvent: () => ElementInputEvent,
ElementMouseEvent: () => ElementMouseEvent,
ElementSelectEvent: () => ElementSelectEvent,
ElementTouchEvent: () => ElementTouchEvent,
Entity: () => Entity,
EnvLighting: () => EnvLighting,
EventHandle: () => EventHandle,
EventHandler: () => EventHandler,
FILLMODE_FILL_WINDOW: () => FILLMODE_FILL_WINDOW,
FILLMODE_KEEP_ASPECT: () => FILLMODE_KEEP_ASPECT,
FILLMODE_NONE: () => FILLMODE_NONE,
FILTER_LINEAR: () => FILTER_LINEAR,
FILTER_LINEAR_MIPMAP_LINEAR: () => FILTER_LINEAR_MIPMAP_LINEAR,
FILTER_LINEAR_MIPMAP_NEAREST: () => FILTER_LINEAR_MIPMAP_NEAREST,
FILTER_NEAREST: () => FILTER_NEAREST,
FILTER_NEAREST_MIPMAP_LINEAR: () => FILTER_NEAREST_MIPMAP_LINEAR,
FILTER_NEAREST_MIPMAP_NEAREST: () => FILTER_NEAREST_MIPMAP_NEAREST,
FITMODE_CONTAIN: () => FITMODE_CONTAIN,
FITMODE_COVER: () => FITMODE_COVER,
FITMODE_STRETCH: () => FITMODE_STRETCH,
FITTING_BOTH: () => FITTING_BOTH,
FITTING_NONE: () => FITTING_NONE,
FITTING_SHRINK: () => FITTING_SHRINK,
FITTING_STRETCH: () => FITTING_STRETCH,
FOG_EXP: () => FOG_EXP,
FOG_EXP2: () => FOG_EXP2,
FOG_LINEAR: () => FOG_LINEAR,
FOG_NONE: () => FOG_NONE,
FONT_BITMAP: () => FONT_BITMAP,
FONT_MSDF: () => FONT_MSDF,
FRESNEL_NONE: () => FRESNEL_NONE,
FRESNEL_SCHLICK: () => FRESNEL_SCHLICK,
FRONTFACE_CCW: () => FRONTFACE_CCW,
FRONTFACE_CW: () => FRONTFACE_CW,
FUNC_ALWAYS: () => FUNC_ALWAYS,
FUNC_EQUAL: () => FUNC_EQUAL,
FUNC_GREATER: () => FUNC_GREATER,
FUNC_GREATEREQUAL: () => FUNC_GREATEREQUAL,
FUNC_LESS: () => FUNC_LESS,
FUNC_LESSEQUAL: () => FUNC_LESSEQUAL,
FUNC_NEVER: () => FUNC_NEVER,
FUNC_NOTEQUAL: () => FUNC_NOTEQUAL,
FloatPacking: () => FloatPacking,
FlyController: () => FlyController,
FocusController: () => FocusController,
FogParams: () => FogParams,
FolderHandler: () => FolderHandler,
Font: () => Font,
FontHandler: () => FontHandler,
ForwardRenderer: () => ForwardRenderer,
FramePass: () => FramePass,
FramePassBloom: () => FramePassBloom,
FramePassCameraFrame: () => FramePassCameraFrame,
FramePassColorGrab: () => FramePassColorGrab,
FramePassDof: () => FramePassDof,
FramePassRadixSort: () => FramePassRadixSort,
Frustum: () => Frustum,
GAMMA_NONE: () => GAMMA_NONE,
GAMMA_SRGB: () => GAMMA_SRGB,
GIZMOAXIS_FACE: () => GIZMOAXIS_FACE,
GIZMOAXIS_X: () => GIZMOAXIS_X,
GIZMOAXIS_XY: () => GIZMOAXIS_XY,
GIZMOAXIS_XYZ: () => GIZMOAXIS_XYZ,
GIZMOAXIS_XZ: () => GIZMOAXIS_XZ,
GIZMOAXIS_Y: () => GIZMOAXIS_Y,
GIZMOAXIS_YZ: () => GIZMOAXIS_YZ,
GIZMOAXIS_Z: () => GIZMOAXIS_Z,
GIZMOSPACE_LOCAL: () => GIZMOSPACE_LOCAL,
GIZMOSPACE_WORLD: () => GIZMOSPACE_WORLD,
GSPLATDATA_COMPACT: () => GSPLATDATA_COMPACT,
GSPLATDATA_LARGE: () => GSPLATDATA_LARGE,
GSPLAT_DEBUG_AABBS: () => GSPLAT_DEBUG_AABBS,
GSPLAT_DEBUG_HEATMAP: () => GSPLAT_DEBUG_HEATMAP,
GSPLAT_DEBUG_LOD: () => GSPLAT_DEBUG_LOD,
GSPLAT_DEBUG_NODE_AABBS: () => GSPLAT_DEBUG_NODE_AABBS,
GSPLAT_DEBUG_NONE: () => GSPLAT_DEBUG_NONE,
GSPLAT_DEBUG_SH_UPDATE: () => GSPLAT_DEBUG_SH_UPDATE,
GSPLAT_FORWARD: () => GSPLAT_FORWARD,
GSPLAT_RENDERER_AUTO: () => GSPLAT_RENDERER_AUTO,
GSPLAT_RENDERER_COMPUTE: () => GSPLAT_RENDERER_COMPUTE,
GSPLAT_RENDERER_RASTER_CPU_SORT: () => GSPLAT_RENDERER_RASTER_CPU_SORT,
GSPLAT_RENDERER_RASTER_GPU_SORT: () => GSPLAT_RENDERER_RASTER_GPU_SORT,
GSPLAT_SHADOW: () => GSPLAT_SHADOW,
GSPLAT_STREAM_INSTANCE: () => GSPLAT_STREAM_INSTANCE,
GSPLAT_STREAM_RESOURCE: () => GSPLAT_STREAM_RESOURCE,
GSplatComponent: () => GSplatComponent,
GSplatComponentSystem: () => GSplatComponentSystem,
GSplatContainer: () => GSplatContainer,
GSplatData: () => GSplatData,
GSplatFormat: () => GSplatFormat,
GSplatHandler: () => GSplatHandler,
GSplatInstance: () => GSplatInstance,
GSplatProcessor: () => GSplatProcessor,
GSplatResource: () => GSplatResource,
GSplatResourceBase: () => GSplatResourceBase,
GSplatSogData: () => GSplatSogData,
GSplatSogResource: () => GSplatSogResource,
GamePads: () => GamePads,
GamepadSource: () => GamepadSource,
Geometry: () => Geometry,
Gizmo: () => Gizmo,
GltfExporter: () => GltfExporter,
GraphNode: () => GraphNode,
GraphicsDevice: () => GraphicsDevice,
HierarchyHandler: () => HierarchyHandler,
HtmlHandler: () => HtmlHandler,
Http: () => Http,
I18n: () => I18n,
INDEXFORMAT_UINT16: () => INDEXFORMAT_UINT16,
INDEXFORMAT_UINT32: () => INDEXFORMAT_UINT32,
INDEXFORMAT_UINT8: () => INDEXFORMAT_UINT8,
INTERPOLATION_CUBIC: () => INTERPOLATION_CUBIC,
INTERPOLATION_LINEAR: () => INTERPOLATION_LINEAR,
INTERPOLATION_STEP: () => INTERPOLATION_STEP,
ImageElement: () => ImageElement,
IndexBuffer: () => IndexBuffer,
IndexedList: () => IndexedList,
InputConsumer: () => InputConsumer,
InputController: () => InputController,
InputDelta: () => InputDelta,
InputFrame: () => InputFrame,
InputSource: () => InputSource,
JointComponent: () => JointComponent,
JointComponentSystem: () => JointComponentSystem,
JsonHandler: () => JsonHandler,
JsonStandardMaterialParser: () => JsonStandardMaterialParser,
KEY_0: () => KEY_0,
KEY_1: () => KEY_1,
KEY_2: () => KEY_2,
KEY_3: () => KEY_3,
KEY_4: () => KEY_4,
KEY_5: () => KEY_5,
KEY_6: () => KEY_6,
KEY_7: () => KEY_7,
KEY_8: () => KEY_8,
KEY_9: () => KEY_9,
KEY_A: () => KEY_A,
KEY_ADD: () => KEY_ADD,
KEY_ALT: () => KEY_ALT,
KEY_B: () => KEY_B,
KEY_BACKSPACE: () => KEY_BACKSPACE,
KEY_BACK_SLASH: () => KEY_BACK_SLASH,
KEY_C: () => KEY_C,
KEY_CAPS_LOCK: () => KEY_CAPS_LOCK,
KEY_CLOSE_BRACKET: () => KEY_CLOSE_BRACKET,
KEY_COMMA: () => KEY_COMMA,
KEY_CONTEXT_MENU: () => KEY_CONTEXT_MENU,
KEY_CONTROL: () => KEY_CONTROL,
KEY_D: () => KEY_D,
KEY_DECIMAL: () => KEY_DECIMAL,
KEY_DELETE: () => KEY_DELETE,
KEY_DIVIDE: () => KEY_DIVIDE,
KEY_DOWN: () => KEY_DOWN,
KEY_E: () => KEY_E,
KEY_END: () => KEY_END,
KEY_ENTER: () => KEY_ENTER,
KEY_EQUAL: () => KEY_EQUAL,
KEY_ESCAPE: () => KEY_ESCAPE,
KEY_F: () => KEY_F,
KEY_F1: () => KEY_F1,
KEY_F10: () => KEY_F10,
KEY_F11: () => KEY_F11,
KEY_F12: () => KEY_F12,
KEY_F2: () => KEY_F2,
KEY_F3: () => KEY_F3,
KEY_F4: () => KEY_F4,
KEY_F5: () => KEY_F5,
KEY_F6: () => KEY_F6,
KEY_F7: () => KEY_F7,
KEY_F8: () => KEY_F8,
KEY_F9: () => KEY_F9,
KEY_G: () => KEY_G,
KEY_H: () => KEY_H,
KEY_HOME: () => KEY_HOME,
KEY_I: () => KEY_I,
KEY_INSERT: () => KEY_INSERT,
KEY_J: () => KEY_J,
KEY_K: () => KEY_K,
KEY_L: () => KEY_L,
KEY_LEFT: () => KEY_LEFT,
KEY_M: () => KEY_M,
KEY_META: () => KEY_META,
KEY_MULTIPLY: () => KEY_MULTIPLY,
KEY_N: () => KEY_N,
KEY_NUMPAD_0: () => KEY_NUMPAD_0,
KEY_NUMPAD_1: () => KEY_NUMPAD_1,
KEY_NUMPAD_2: () => KEY_NUMPAD_2,
KEY_NUMPAD_3: () => KEY_NUMPAD_3,
KEY_NUMPAD_4: () => KEY_NUMPAD_4,
KEY_NUMPAD_5: () => KEY_NUMPAD_5,
KEY_NUMPAD_6: () => KEY_NUMPAD_6,
KEY_NUMPAD_7: () => KEY_NUMPAD_7,
KEY_NUMPAD_8: () => KEY_NUMPAD_8,
KEY_NUMPAD_9: () => KEY_NUMPAD_9,
KEY_O: () => KEY_O,
KEY_OPEN_BRACKET: () => KEY_OPEN_BRACKET,
KEY_P: () => KEY_P,
KEY_PAGE_DOWN: () => KEY_PAGE_DOWN,
KEY_PAGE_UP: () => KEY_PAGE_UP,
KEY_PAUSE: () => KEY_PAUSE,
KEY_PERIOD: () => KEY_PERIOD,
KEY_PRINT_SCREEN: () => KEY_PRINT_SCREEN,
KEY_Q: () => KEY_Q,
KEY_R: () => KEY_R,
KEY_RETURN: () => KEY_RETURN,
KEY_RIGHT: () => KEY_RIGHT,
KEY_S: () => KEY_S,
KEY_SEMICOLON: () => KEY_SEMICOLON,
KEY_SEPARATOR: () => KEY_SEPARATOR,
KEY_SHIFT: () => KEY_SHIFT,
KEY_SLASH: () => KEY_SLASH,
KEY_SPACE: () => KEY_SPACE,
KEY_SUBTRACT: () => KEY_SUBTRACT,
KEY_T: () => KEY_T,
KEY_TAB: () => KEY_TAB,
KEY_U: () => KEY_U,
KEY_UP: () => KEY_UP,
KEY_V: () => KEY_V,
KEY_W: () => KEY_W,
KEY_WINDOWS: () => KEY_WINDOWS,
KEY_X: () => KEY_X,
KEY_Y: () => KEY_Y,
KEY_Z: () => KEY_Z,
Kernel: () => Kernel,
Key: () => Key,
Keyboard: () => Keyboard,
KeyboardEvent: () => KeyboardEvent,
KeyboardMouseSource: () => KeyboardMouseSource,
LAYERID_DEPTH: () => LAYERID_DEPTH,
LAYERID_IMMEDIATE: () => LAYERID_IMMEDIATE,
LAYERID_SKYBOX: () => LAYERID_SKYBOX,
LAYERID_UI: () => LAYERID_UI,
LAYERID_WORLD: () => LAYERID_WORLD,
LAYER_GIZMO: () => LAYER_GIZMO,
LAYER_HUD: () => LAYER_HUD,
LAYER_WORLD: () => LAYER_WORLD,
LIGHTFALLOFF_INVERSESQUARED: () => LIGHTFALLOFF_INVERSESQUARED,
LIGHTFALLOFF_LINEAR: () => LIGHTFALLOFF_LINEAR,
LIGHTSHAPE_DISK: () => LIGHTSHAPE_DISK,
LIGHTSHAPE_PUNCTUAL: () => LIGHTSHAPE_PUNCTUAL,
LIGHTSHAPE_RECT: () => LIGHTSHAPE_RECT,
LIGHTSHAPE_SPHERE: () => LIGHTSHAPE_SPHERE,
LIGHTTYPE_COUNT: () => LIGHTTYPE_COUNT,
LIGHTTYPE_DIRECTIONAL: () => LIGHTTYPE_DIRECTIONAL,
LIGHTTYPE_OMNI: () => LIGHTTYPE_OMNI,
LIGHTTYPE_POINT: () => LIGHTTYPE_POINT,
LIGHTTYPE_SPOT: () => LIGHTTYPE_SPOT,
LIGHT_COLOR_DIVIDER: () => LIGHT_COLOR_DIVIDER,
Layer: () => Layer,
LayerComposition: () => LayerComposition,
LayoutCalculator: () => LayoutCalculator,
LayoutChildComponent: () => LayoutChildComponent,
LayoutChildComponentSystem: () => LayoutChildComponentSystem,
LayoutGroupComponent: () => LayoutGroupComponent,
LayoutGroupComponentSystem: () => LayoutGroupComponentSystem,
Light: () => Light,
LightComponent: () => LightComponent,
LightComponentSystem: () => LightComponentSystem,
LightingParams: () => LightingParams,
Lightmapper: () => Lightmapper,
LitMaterial: () => LitMaterial,
LitOptions: () => LitOptions,
LitShaderOptions: () => LitShaderOptions,
LocalizedAsset: () => LocalizedAsset,
MASK_AFFECT_DYNAMIC: () => MASK_AFFECT_DYNAMIC,
MASK_AFFECT_LIGHTMAPPED: () => MASK_AFFECT_LIGHTMAPPED,
MASK_BAKE: () => MASK_BAKE,
MOTION_FREE: () => MOTION_FREE,
MOTION_LIMITED: () => MOTION_LIMITED,
MOTION_LOCKED: () => MOTION_LOCKED,
MOUSEBUTTON_LEFT: () => MOUSEBUTTON_LEFT,
MOUSEBUTTON_MIDDLE: () => MOUSEBUTTON_MIDDLE,
MOUSEBUTTON_NONE: () => MOUSEBUTTON_NONE,
MOUSEBUTTON_RIGHT: () => MOUSEBUTTON_RIGHT,
Mat3: () => Mat3,
Mat4: () => Mat4,
Material: () => Material,
MaterialHandler: () => MaterialHandler,
Mesh: () => Mesh,
MeshInstance: () => MeshInstance,
MiniStats: () => MiniStats,
Model: () => Model,
ModelComponent: () => ModelComponent,
ModelComponentSystem: () => ModelComponentSystem,
ModelHandler: () => ModelHandler,
Morph: () => Morph,
MorphInstance: () => MorphInstance,
MorphTarget: () => MorphTarget,
Mouse: () => Mouse,
MouseEvent: () => MouseEvent,
MultiTouchSource: () => MultiTouchSource,
Node: () => Node,
NullGraphicsDevice: () => NullGraphicsDevice,
ORIENTATION_HORIZONTAL: () => ORIENTATION_HORIZONTAL,
ORIENTATION_VERTICAL: () => ORIENTATION_VERTICAL,
OrbitController: () => OrbitController,
OrientedBox: () => OrientedBox,
OutlineRenderer: () => OutlineRenderer,
PAD_1: () => PAD_1,
PAD_2: () => PAD_2,
PAD_3: () => PAD_3,
PAD_4: () => PAD_4,
PAD_DOWN: () => PAD_DOWN,
PAD_FACE_1: () => PAD_FACE_1,
PAD_FACE_2: () => PAD_FACE_2,
PAD_FACE_3: () => PAD_FACE_3,
PAD_FACE_4: () => PAD_FACE_4,
PAD_LEFT: () => PAD_LEFT,
PAD_L_SHOULDER_1: () => PAD_L_SHOULDER_1,
PAD_L_SHOULDER_2: () => PAD_L_SHOULDER_2,
PAD_L_STICK_BUTTON: () => PAD_L_STICK_BUTTON,
PAD_L_STICK_X: () => PAD_L_STICK_X,
PAD_L_STICK_Y: () => PAD_L_STICK_Y,
PAD_RIGHT: () => PAD_RIGHT,
PAD_R_SHOULDER_1: () => PAD_R_SHOULDER_1,
PAD_R_SHOULDER_2: () => PAD_R_SHOULDER_2,
PAD_R_STICK_BUTTON: () => PAD_R_STICK_BUTTON,
PAD_R_STICK_X: () => PAD_R_STICK_X,
PAD_R_STICK_Y: () => PAD_R_STICK_Y,
PAD_SELECT: () => PAD_SELECT,
PAD_START: () => PAD_START,
PAD_UP: () => PAD_UP,
PAD_VENDOR: () => PAD_VENDOR,
PARTICLEMODE_CPU: () => PARTICLEMODE_CPU,
PARTICLEMODE_GPU: () => PARTICLEMODE_GPU,
PARTICLEORIENTATION_EMITTER: () => PARTICLEORIENTATION_EMITTER,
PARTICLEORIENTATION_SCREEN: () => PARTICLEORIENTATION_SCREEN,
PARTICLEORIENTATION_WORLD: () => PARTICLEORIENTATION_WORLD,
PARTICLESORT_DISTANCE: () => PARTICLESORT_DISTANCE,
PARTICLESORT_NEWER_FIRST: () => PARTICLESORT_NEWER_FIRST,
PARTICLESORT_NONE: () => PARTICLESORT_NONE,
PARTICLESORT_OLDER_FIRST: () => PARTICLESORT_OLDER_FIRST,
PIXELFORMAT_111110F: () => PIXELFORMAT_111110F,
PIXELFORMAT_A8: () => PIXELFORMAT_A8,
PIXELFORMAT_ASTC_4x4: () => PIXELFORMAT_ASTC_4x4,
PIXELFORMAT_ASTC_4x4_SRGB: () => PIXELFORMAT_ASTC_4x4_SRGB,
PIXELFORMAT_ATC_RGB: () => PIXELFORMAT_ATC_RGB,
PIXELFORMAT_ATC_RGBA: () => PIXELFORMAT_ATC_RGBA,
PIXELFORMAT_BC6F: () => PIXELFORMAT_BC6F,
PIXELFORMAT_BC6UF: () => PIXELFORMAT_BC6UF,
PIXELFORMAT_BC7: () => PIXELFORMAT_BC7,
PIXELFORMAT_BC7_SRGBA: () => PIXELFORMAT_BC7_SRGBA,
PIXELFORMAT_BGRA8: () => PIXELFORMAT_BGRA8,
PIXELFORMAT_DEPTH: () => PIXELFORMAT_DEPTH,
PIXELFORMAT_DEPTH16: () => PIXELFORMAT_DEPTH16,
PIXELFORMAT_DEPTHSTENCIL: () => PIXELFORMAT_DEPTHSTENCIL,
PIXELFORMAT_DXT1: () => PIXELFORMAT_DXT1,
PIXELFORMAT_DXT1_SRGB: () => PIXELFORMAT_DXT1_SRGB,
PIXELFORMAT_DXT3: () => PIXELFORMAT_DXT3,
PIXELFORMAT_DXT3_SRGBA: () => PIXELFORMAT_DXT3_SRGBA,
PIXELFORMAT_DXT5: () => PIXELFORMAT_DXT5,
PIXELFORMAT_DXT5_SRGBA: () => PIXELFORMAT_DXT5_SRGBA,
PIXELFORMAT_ETC1: () => PIXELFORMAT_ETC1,
PIXELFORMAT_ETC2_RGB: () => PIXELFORMAT_ETC2_RGB,
PIXELFORMAT_ETC2_RGBA: () => PIXELFORMAT_ETC2_RGBA,
PIXELFORMAT_ETC2_SRGB: () => PIXELFORMAT_ETC2_SRGB,
PIXELFORMAT_ETC2_SRGBA: () => PIXELFORMAT_ETC2_SRGBA,
PIXELFORMAT_L8: () => PIXELFORMAT_L8,
PIXELFORMAT_L8_A8: () => PIXELFORMAT_L8_A8,
PIXELFORMAT_LA8: () => PIXELFORMAT_LA8,
PIXELFORMAT_PVRTC_2BPP_RGBA_1: () => PIXELFORMAT_PVRTC_2BPP_RGBA_1,
PIXELFORMAT_PVRTC_2BPP_RGB_1: () => PIXELFORMAT_PVRTC_2BPP_RGB_1,
PIXELFORMAT_PVRTC_4BPP_RGBA_1: () => PIXELFORMAT_PVRTC_4BPP_RGBA_1,
PIXELFORMAT_PVRTC_4BPP_RGB_1: () => PIXELFORMAT_PVRTC_4BPP_RGB_1,
PIXELFORMAT_R16F: () => PIXELFORMAT_R16F,
PIXELFORMAT_R16I: () => PIXELFORMAT_R16I,
PIXELFORMAT_R16U: () => PIXELFORMAT_R16U,
PIXELFORMAT_R32F: () => PIXELFORMAT_R32F,
PIXELFORMAT_R32I: () => PIXELFORMAT_R32I,
PIXELFORMAT_R32U: () => PIXELFORMAT_R32U,
PIXELFORMAT_R4_G4_B4_A4: () => PIXELFORMAT_R4_G4_B4_A4,
PIXELFORMAT_R5_G5_B5_A1: () => PIXELFORMAT_R5_G5_B5_A1,
PIXELFORMAT_R5_G6_B5: () => PIXELFORMAT_R5_G6_B5,
PIXELFORMAT_R8: () => PIXELFORMAT_R8,
PIXELFORMAT_R8I: () => PIXELFORMAT_R8I,
PIXELFORMAT_R8U: () => PIXELFORMAT_R8U,
PIXELFORMAT_R8_G8_B8: () => PIXELFORMAT_R8_G8_B8,
PIXELFORMAT_R8_G8_B8_A8: () => PIXELFORMAT_R8_G8_B8_A8,
PIXELFORMAT_RG16F: () => PIXELFORMAT_RG16F,
PIXELFORMAT_RG16I: () => PIXELFORMAT_RG16I,
PIXELFORMAT_RG16U: () => PIXELFORMAT_RG16U,
PIXELFORMAT_RG32F: () => PIXELFORMAT_RG32F,
PIXELFORMAT_RG32I: () => PIXELFORMAT_RG32I,
PIXELFORMAT_RG32U: () => PIXELFORMAT_RG32U,
PIXELFORMAT_RG8: () => PIXELFORMAT_RG8,
PIXELFORMAT_RG8I: () => PIXELFORMAT_RG8I,
PIXELFORMAT_RG8S: () => PIXELFORMAT_RG8S,
PIXELFORMAT_RG8U: () => PIXELFORMAT_RG8U,
PIXELFORMAT_RGB10A2: () => PIXELFORMAT_RGB10A2,
PIXELFORMAT_RGB10A2U: () => PIXELFORMAT_RGB10A2U,
PIXELFORMAT_RGB16F: () => PIXELFORMAT_RGB16F,
PIXELFORMAT_RGB32F: () => PIXELFORMAT_RGB32F,
PIXELFORMAT_RGB565: () => PIXELFORMAT_RGB565,
PIXELFORMAT_RGB8: () => PIXELFORMAT_RGB8,
PIXELFORMAT_RGB9E5: () => PIXELFORMAT_RGB9E5,
PIXELFORMAT_RGBA16F: () => PIXELFORMAT_RGBA16F,
PIXELFORMAT_RGBA16I: () => PIXELFORMAT_RGBA16I,
PIXELFORMAT_RGBA16U: () => PIXELFORMAT_RGBA16U,
PIXELFORMAT_RGBA32F: () => PIXELFORMAT_RGBA32F,
PIXELFORMAT_RGBA32I: () => PIXELFORMAT_RGBA32I,
PIXELFORMAT_RGBA32U: () => PIXELFORMAT_RGBA32U,
PIXELFORMAT_RGBA4: () => PIXELFORMAT_RGBA4,
PIXELFORMAT_RGBA5551: () => PIXELFORMAT_RGBA5551,
PIXELFORMAT_RGBA8: () => PIXELFORMAT_RGBA8,
PIXELFORMAT_RGBA8I: () => PIXELFORMAT_RGBA8I,
PIXELFORMAT_RGBA8S: () => PIXELFORMAT_RGBA8S,
PIXELFORMAT_RGBA8U: () => PIXELFORMAT_RGBA8U,
PIXELFORMAT_SBGRA8: () => PIXELFORMAT_SBGRA8,
PIXELFORMAT_SRGB: () => PIXELFORMAT_SRGB,
PIXELFORMAT_SRGB8: () => PIXELFORMAT_SRGB8,
PIXELFORMAT_SRGBA: () => PIXELFORMAT_SRGBA,
PIXELFORMAT_SRGBA8: () => PIXELFORMAT_SRGBA8,
PRIMITIVE_LINELOOP: () => PRIMITIVE_LINELOOP,
PRIMITIVE_LINES: () => PRIMITIVE_LINES,
PRIMITIVE_LINESTRIP: () => PRIMITIVE_LINESTRIP,
PRIMITIVE_POINTS: () => PRIMITIVE_POINTS,
PRIMITIVE_TRIANGLES: () => PRIMITIVE_TRIANGLES,
PRIMITIVE_TRIFAN: () => PRIMITIVE_TRIFAN,
PRIMITIVE_TRISTRIP: () => PRIMITIVE_TRISTRIP,
PROJECTION_ORTHOGRAPHIC: () => PROJECTION_ORTHOGRAPHIC,
PROJECTION_PERSPECTIVE: () => PROJECTION_PERSPECTIVE,
ParticleEmitter: () => ParticleEmitter,
ParticleSystemComponent: () => ParticleSystemComponent,
ParticleSystemComponentSystem: () => ParticleSystemComponentSystem,
Picker: () => Picker,
Plane: () => Plane,
PlaneGeometry: () => PlaneGeometry,
Pose: () => Pose,
PostEffect: () => PostEffect,
PostEffectQueue: () => PostEffectQueue,
ProgramLibrary: () => ProgramLibrary,
QuadRender: () => QuadRender,
Quat: () => Quat,
RADIX_SORT_AUTO: () => RADIX_SORT_AUTO,
RADIX_SORT_ONESWEEP: () => RADIX_SORT_ONESWEEP,
RADIX_SORT_PORTABLE: () => RADIX_SORT_PORTABLE,
REFLECTIONSRC_CUBEMAP: () => REFLECTIONSRC_CUBEMAP,
REFLECTIONSRC_ENVATLAS: () => REFLECTIONSRC_ENVATLAS,
REFLECTIONSRC_ENVATLASHQ: () => REFLECTIONSRC_ENVATLASHQ,
REFLECTIONSRC_NONE: () => REFLECTIONSRC_NONE,
REFLECTIONSRC_SPHEREMAP: () => REFLECTIONSRC_SPHEREMAP,
RENDERSTYLE_POINTS: () => RENDERSTYLE_POINTS,
RENDERSTYLE_SOLID: () => RENDERSTYLE_SOLID,
RENDERSTYLE_WIREFRAME: () => RENDERSTYLE_WIREFRAME,
RESOLUTION_AUTO: () => RESOLUTION_AUTO,
RESOLUTION_FIXED: () => RESOLUTION_FIXED,
RIGIDBODY_ACTIVE_TAG: () => RIGIDBODY_ACTIVE_TAG,
RIGIDBODY_CF_KINEMATIC_OBJECT: () => RIGIDBODY_CF_KINEMATIC_OBJECT,
RIGIDBODY_CF_NORESPONSE_OBJECT: () => RIGIDBODY_CF_NORESPONSE_OBJECT,
RIGIDBODY_CF_STATIC_OBJECT: () => RIGIDBODY_CF_STATIC_OBJECT,
RIGIDBODY_DISABLE_DEACTIVATION: () => RIGIDBODY_DISABLE_DEACTIVATION,
RIGIDBODY_DISABLE_SIMULATION: () => RIGIDBODY_DISABLE_SIMULATION,
RIGIDBODY_ISLAND_SLEEPING: () => RIGIDBODY_ISLAND_SLEEPING,
RIGIDBODY_TYPE_DYNAMIC: () => RIGIDBODY_TYPE_DYNAMIC,
RIGIDBODY_TYPE_KINEMATIC: () => RIGIDBODY_TYPE_KINEMATIC,
RIGIDBODY_TYPE_STATIC: () => RIGIDBODY_TYPE_STATIC,
RIGIDBODY_WANTS_DEACTIVATION: () => RIGIDBODY_WANTS_DEACTIVATION,
Ray: () => Ray,
RaycastResult: () => RaycastResult,
ReadStream: () => ReadStream,
RenderComponent: () => RenderComponent,
RenderComponentSystem: () => RenderComponentSystem,
RenderHandler: () => RenderHandler,
RenderPass: () => RenderPass,
RenderPassCompose: () => RenderPassCompose,
RenderPassDepthAwareBlur: () => RenderPassDepthAwareBlur,
RenderPassDownsample: () => RenderPassDownsample,
RenderPassForward: () => RenderPassForward,
RenderPassPicker: () => RenderPassPicker,
RenderPassPrepass: () => RenderPassPrepass,
RenderPassShaderQuad: () => RenderPassShaderQuad,
RenderPassSsao: () => RenderPassSsao,
RenderPassTAA: () => RenderPassTAA,
RenderPassUpsample: () => RenderPassUpsample,
RenderTarget: () => RenderTarget,
ResourceHandler: () => ResourceHandler,
ResourceLoader: () => ResourceLoader,
RigidBodyComponent: () => RigidBodyComponent,
RigidBodyComponentSystem: () => RigidBodyComponentSystem,
RotateGizmo: () => RotateGizmo,
SAMPLETYPE_DEPTH: () => SAMPLETYPE_DEPTH,
SAMPLETYPE_FLOAT: () => SAMPLETYPE_FLOAT,
SAMPLETYPE_INT: () => SAMPLETYPE_INT,
SAMPLETYPE_UINT: () => SAMPLETYPE_UINT,
SAMPLETYPE_UNFILTERABLE_FLOAT: () => SAMPLETYPE_UNFILTERABLE_FLOAT,
SCALEMODE_BLEND: () => SCALEMODE_BLEND,
SCALEMODE_NONE: () => SCALEMODE_NONE,
SCROLLBAR_VISIBILITY_SHOW_ALWAYS: () => SCROLLBAR_VISIBILITY_SHOW_ALWAYS,
SCROLLBAR_VISIBILITY_SHOW_WHEN_REQUIRED: () => SCROLLBAR_VISIBILITY_SHOW_WHEN_REQUIRED,
SCROLL_MODE_BOUNCE: () => SCROLL_MODE_BOUNCE,
SCROLL_MODE_CLAMP: () => SCROLL_MODE_CLAMP,
SCROLL_MODE_INFINITE: () => SCROLL_MODE_INFINITE,
SEMANTIC_ATTR0: () => SEMANTIC_ATTR0,
SEMANTIC_ATTR1: () => SEMANTIC_ATTR1,
SEMANTIC_ATTR10: () => SEMANTIC_ATTR10,
SEMANTIC_ATTR11: () => SEMANTIC_ATTR11,
SEMANTIC_ATTR12: () => SEMANTIC_ATTR12,
SEMANTIC_ATTR13: () => SEMANTIC_ATTR13,
SEMANTIC_ATTR14: () => SEMANTIC_ATTR14,
SEMANTIC_ATTR15: () => SEMANTIC_ATTR15,
SEMANTIC_ATTR2: () => SEMANTIC_ATTR2,
SEMANTIC_ATTR3: () => SEMANTIC_ATTR3,
SEMANTIC_ATTR4: () => SEMANTIC_ATTR4,
SEMANTIC_ATTR5: () => SEMANTIC_ATTR5,
SEMANTIC_ATTR6: () => SEMANTIC_ATTR6,
SEMANTIC_ATTR7: () => SEMANTIC_ATTR7,
SEMANTIC_ATTR8: () => SEMANTIC_ATTR8,
SEMANTIC_ATTR9: () => SEMANTIC_ATTR9,
SEMANTIC_BLENDINDICES: () => SEMANTIC_BLENDINDICES,
SEMANTIC_BLENDWEIGHT: () => SEMANTIC_BLENDWEIGHT,
SEMANTIC_COLOR: () => SEMANTIC_COLOR,
SEMANTIC_NORMAL: () => SEMANTIC_NORMAL,
SEMANTIC_POSITION: () => SEMANTIC_POSITION,
SEMANTIC_TANGENT: () => SEMANTIC_TANGENT,
SEMANTIC_TEXCOORD: () => SEMANTIC_TEXCOORD,
SEMANTIC_TEXCOORD0: () => SEMANTIC_TEXCOORD0,
SEMANTIC_TEXCOORD1: () => SEMANTIC_TEXCOORD1,
SEMANTIC_TEXCOORD2: () => SEMANTIC_TEXCOORD2,
SEMANTIC_TEXCOORD3: () => SEMANTIC_TEXCOORD3,
SEMANTIC_TEXCOORD4: () => SEMANTIC_TEXCOORD4,
SEMANTIC_TEXCOORD5: () => SEMANTIC_TEXCOORD5,
SEMANTIC_TEXCOORD6: () => SEMANTIC_TEXCOORD6,
SEMANTIC_TEXCOORD7: () => SEMANTIC_TEXCOORD7,
SHADERDEF_BATCH: () => SHADERDEF_BATCH,
SHADERDEF_DIRLM: () => SHADERDEF_DIRLM,
SHADERDEF_INSTANCING: () => SHADERDEF_INSTANCING,
SHADERDEF_LM: () => SHADERDEF_LM,
SHADERDEF_LMAMBIENT: () => SHADERDEF_LMAMBIENT,
SHADERDEF_MORPH_NORMAL: () => SHADERDEF_MORPH_NORMAL,
SHADERDEF_MORPH_POSITION: () => SHADERDEF_MORPH_POSITION,
SHADERDEF_MORPH_TEXTURE_BASED_INT: () => SHADERDEF_MORPH_TEXTURE_BASED_INT,
SHADERDEF_NOSHADOW: () => SHADERDEF_NOSHADOW,
SHADERDEF_SCREENSPACE: () => SHADERDEF_SCREENSPACE,
SHADERDEF_SKIN: () => SHADERDEF_SKIN,
SHADERDEF_TANGENTS: () => SHADERDEF_TANGENTS,
SHADERDEF_UV0: () => SHADERDEF_UV0,
SHADERDEF_UV1: () => SHADERDEF_UV1,
SHADERDEF_VCOLOR: () => SHADERDEF_VCOLOR,
SHADERLANGUAGE_GLSL: () => SHADERLANGUAGE_GLSL,
SHADERLANGUAGE_WGSL: () => SHADERLANGUAGE_WGSL,
SHADERPASS_ALBEDO: () => SHADERPASS_ALBEDO,
SHADERPASS_AO: () => SHADERPASS_AO,
SHADERPASS_EMISSION: () => SHADERPASS_EMISSION,
SHADERPASS_FORWARD: () => SHADERPASS_FORWARD,
SHADERPASS_GLOSS: () => SHADERPASS_GLOSS,
SHADERPASS_LIGHTING: () => SHADERPASS_LIGHTING,
SHADERPASS_METALNESS: () => SHADERPASS_METALNESS,
SHADERPASS_OPACITY: () => SHADERPASS_OPACITY,
SHADERPASS_SPECULARITY: () => SHADERPASS_SPECULARITY,
SHADERPASS_UV0: () => SHADERPASS_UV0,
SHADERPASS_WORLDNORMAL: () => SHADERPASS_WORLDNORMAL,
SHADERSTAGE_COMPUTE: () => SHADERSTAGE_COMPUTE,
SHADERSTAGE_FRAGMENT: () => SHADERSTAGE_FRAGMENT,
SHADERSTAGE_VERTEX: () => SHADERSTAGE_VERTEX,
SHADERTAG_MATERIAL: () => SHADERTAG_MATERIAL,
SHADER_DEPTH_PICK: () => SHADER_DEPTH_PICK,
SHADER_FORWARD: () => SHADER_FORWARD,
SHADER_PICK: () => SHADER_PICK,
SHADER_PREPASS: () => SHADER_PREPASS,
SHADER_SHADOW: () => SHADER_SHADOW,
SHADOWCAMERA_NAME: () => SHADOWCAMERA_NAME,
SHADOWUPDATE_NONE: () => SHADOWUPDATE_NONE,
SHADOWUPDATE_REALTIME: () => SHADOWUPDATE_REALTIME,
SHADOWUPDATE_THISFRAME: () => SHADOWUPDATE_THISFRAME,
SHADOW_CASCADE_0: () => SHADOW_CASCADE_0,
SHADOW_CASCADE_1: () => SHADOW_CASCADE_1,
SHADOW_CASCADE_2: () => SHADOW_CASCADE_2,
SHADOW_CASCADE_3: () => SHADOW_CASCADE_3,
SHADOW_CASCADE_ALL: () => SHADOW_CASCADE_ALL,
SHADOW_PCF1: () => SHADOW_PCF1,
SHADOW_PCF1_16F: () => SHADOW_PCF1_16F,
SHADOW_PCF1_32F: () => SHADOW_PCF1_32F,
SHADOW_PCF3: () => SHADOW_PCF3,
SHADOW_PCF3_16F: () => SHADOW_PCF3_16F,
SHADOW_PCF3_32F: () => SHADOW_PCF3_32F,
SHADOW_PCF5: () => SHADOW_PCF5,
SHADOW_PCF5_16F: () => SHADOW_PCF5_16F,
SHADOW_PCF5_32F: () => SHADOW_PCF5_32F,
SHADOW_PCSS_32F: () => SHADOW_PCSS_32F,
SHADOW_VSM16: () => SHADOW_VSM16,
SHADOW_VSM32: () => SHADOW_VSM32,
SHADOW_VSM_16F: () => SHADOW_VSM_16F,
SHADOW_VSM_32F: () => SHADOW_VSM_32F,
SKYTYPE_BOX: () => SKYTYPE_BOX,
SKYTYPE_DOME: () => SKYTYPE_DOME,
SKYTYPE_INFINITE: () => SKYTYPE_INFINITE,
SORTMODE_BACK2FRONT: () => SORTMODE_BACK2FRONT,
SORTMODE_CUSTOM: () => SORTMODE_CUSTOM,
SORTMODE_FRONT2BACK: () => SORTMODE_FRONT2BACK,
SORTMODE_MANUAL: () => SORTMODE_MANUAL,
SORTMODE_MATERIALMESH: () => SORTMODE_MATERIALMESH,
SORTMODE_NONE: () => SORTMODE_NONE,
SPECOCC_AO: () => SPECOCC_AO,
SPECOCC_GLOSSDEPENDENT: () => SPECOCC_GLOSSDEPENDENT,
SPECOCC_NONE: () => SPECOCC_NONE,
SPRITETYPE_ANIMATED: () => SPRITETYPE_ANIMATED,
SPRITETYPE_SIMPLE: () => SPRITETYPE_SIMPLE,
SPRITE_RENDERMODE_SIMPLE: () => SPRITE_RENDERMODE_SIMPLE,
SPRITE_RENDERMODE_SLICED: () => SPRITE_RENDERMODE_SLICED,
SPRITE_RENDERMODE_TILED: () => SPRITE_RENDERMODE_TILED,
SSAOTYPE_COMBINE: () => SSAOTYPE_COMBINE,
SSAOTYPE_LIGHTING: () => SSAOTYPE_LIGHTING,
SSAOTYPE_NONE: () => SSAOTYPE_NONE,
STENCILOP_DECREMENT: () => STENCILOP_DECREMENT,
STENCILOP_DECREMENTWRAP: () => STENCILOP_DECREMENTWRAP,
STENCILOP_INCREMENT: () => STENCILOP_INCREMENT,
STENCILOP_INCREMENTWRAP: () => STENCILOP_INCREMENTWRAP,
STENCILOP_INVERT: () => STENCILOP_INVERT,
STENCILOP_KEEP: () => STENCILOP_KEEP,
STENCILOP_REPLACE: () => STENCILOP_REPLACE,
STENCILOP_ZERO: () => STENCILOP_ZERO,
ScaleGizmo: () => ScaleGizmo,
Scene: () => Scene,
SceneHandler: () => SceneHandler,
SceneRegistry: () => SceneRegistry,
SceneRegistryItem: () => SceneRegistryItem,
SceneSettingsHandler: () => SceneSettingsHandler,
ScopeId: () => ScopeId,
ScopeSpace: () => ScopeSpace,
ScreenComponent: () => ScreenComponent,
ScreenComponentSystem: () => ScreenComponentSystem,
Script: () => Script,
ScriptAttributes: () => ScriptAttributes,
ScriptComponent: () => ScriptComponent,
ScriptComponentSystem: () => ScriptComponentSystem,
ScriptHandler: () => ScriptHandler,
ScriptRegistry: () => ScriptRegistry,
ScriptType: () => ScriptType,
ScrollViewComponent: () => ScrollViewComponent,
ScrollViewComponentSystem: () => ScrollViewComponentSystem,
ScrollbarComponent: () => ScrollbarComponent,
ScrollbarComponentSystem: () => ScrollbarComponentSystem,
Shader: () => Shader,
ShaderChunks: () => ShaderChunks,
ShaderHandler: () => ShaderHandler,
ShaderMaterial: () => ShaderMaterial,
ShaderPass: () => ShaderPass,
ShaderUtils: () => ShaderUtils,
SingleContactResult: () => SingleContactResult,
SingleGestureSource: () => SingleGestureSource,
Skeleton: () => Skeleton,
Skin: () => Skin,
SkinBatchInstance: () => SkinBatchInstance,
SkinInstance: () => SkinInstance,
Sky: () => Sky,
SortedLoopArray: () => SortedLoopArray,
Sound: () => Sound,
SoundComponent: () => SoundComponent,
SoundComponentSystem: () => SoundComponentSystem,
SoundInstance: () => SoundInstance,
SoundInstance3d: () => SoundInstance3d,
SoundManager: () => SoundManager,
SoundSlot: () => SoundSlot,
SphereGeometry: () => SphereGeometry,
Sprite: () => Sprite,
SpriteAnimationClip: () => SpriteAnimationClip,
SpriteComponent: () => SpriteComponent,
SpriteComponentSystem: () => SpriteComponentSystem,
SpriteHandler: () => SpriteHandler,
StandardMaterial: () => StandardMaterial,
StandardMaterialOptions: () => StandardMaterialOptions,
StencilParameters: () => StencilParameters,
StorageBuffer: () => StorageBuffer,
TEXHINT_ASSET: () => TEXHINT_ASSET,
TEXHINT_LIGHTMAP: () => TEXHINT_LIGHTMAP,
TEXHINT_NONE: () => TEXHINT_NONE,
TEXHINT_SHADOWMAP: () => TEXHINT_SHADOWMAP,
TEXPROPERTY_ADDRESS_U: () => TEXPROPERTY_ADDRESS_U,
TEXPROPERTY_ADDRESS_V: () => TEXPROPERTY_ADDRESS_V,
TEXPROPERTY_ADDRESS_W: () => TEXPROPERTY_ADDRESS_W,
TEXPROPERTY_ALL: () => TEXPROPERTY_ALL,
TEXPROPERTY_ANISOTROPY: () => TEXPROPERTY_ANISOTROPY,
TEXPROPERTY_COMPARE_FUNC: () => TEXPROPERTY_COMPARE_FUNC,
TEXPROPERTY_COMPARE_ON_READ: () => TEXPROPERTY_COMPARE_ON_READ,
TEXPROPERTY_MAG_FILTER: () => TEXPROPERTY_MAG_FILTER,
TEXPROPERTY_MIN_FILTER: () => TEXPROPERTY_MIN_FILTER,
TEXTUREDIMENSION_1D: () => TEXTUREDIMENSION_1D,
TEXTUREDIMENSION_2D: () => TEXTUREDIMENSION_2D,
TEXTUREDIMENSION_2D_ARRAY: () => TEXTUREDIMENSION_2D_ARRAY,
TEXTUREDIMENSION_3D: () => TEXTUREDIMENSION_3D,
TEXTUREDIMENSION_CUBE: () => TEXTUREDIMENSION_CUBE,
TEXTUREDIMENSION_CUBE_ARRAY: () => TEXTUREDIMENSION_CUBE_ARRAY,
TEXTURELOCK_NONE: () => TEXTURELOCK_NONE,
TEXTURELOCK_READ: () => TEXTURELOCK_READ,
TEXTURELOCK_WRITE: () => TEXTURELOCK_WRITE,
TEXTUREPROJECTION_CUBE: () => TEXTUREPROJECTION_CUBE,
TEXTUREPROJECTION_EQUIRECT: () => TEXTUREPROJECTION_EQUIRECT,
TEXTUREPROJECTION_NONE: () => TEXTUREPROJECTION_NONE,
TEXTUREPROJECTION_OCTAHEDRAL: () => TEXTUREPROJECTION_OCTAHEDRAL,
TEXTURETYPE_DEFAULT: () => TEXTURETYPE_DEFAULT,
TEXTURETYPE_RGBE: () => TEXTURETYPE_RGBE,
TEXTURETYPE_RGBM: () => TEXTURETYPE_RGBM,
TEXTURETYPE_RGBP: () => TEXTURETYPE_RGBP,
TEXTURETYPE_SWIZZLEGGGR: () => TEXTURETYPE_SWIZZLEGGGR,
TONEMAP_ACES: () => TONEMAP_ACES,
TONEMAP_ACES2: () => TONEMAP_ACES2,
TONEMAP_FILMIC: () => TONEMAP_FILMIC,
TONEMAP_HEJL: () => TONEMAP_HEJL,
TONEMAP_LINEAR: () => TONEMAP_LINEAR,
TONEMAP_NEUTRAL: () => TONEMAP_NEUTRAL,
TONEMAP_NONE: () => TONEMAP_NONE,
TRACEID_ASSETS: () => TRACEID_ASSETS,
TRACEID_BINDGROUPFORMAT_ALLOC: () => TRACEID_BINDGROUPFORMAT_ALLOC,
TRACEID_BINDGROUP_ALLOC: () => TRACEID_BINDGROUP_ALLOC,
TRACEID_BUFFERS: () => TRACEID_BUFFERS,
TRACEID_COMPUTEPIPELINE_ALLOC: () => TRACEID_COMPUTEPIPELINE_ALLOC,
TRACEID_ELEMENT: () => TRACEID_ELEMENT,
TRACEID_GPU_TIMINGS: () => TRACEID_GPU_TIMINGS,
TRACEID_OCTREE_RESOURCES: () => TRACEID_OCTREE_RESOURCES,
TRACEID_PIPELINELAYOUT_ALLOC: () => TRACEID_PIPELINELAYOUT_ALLOC,
TRACEID_RENDERPIPELINE_ALLOC: () => TRACEID_RENDERPIPELINE_ALLOC,
TRACEID_RENDER_ACTION: () => TRACEID_RENDER_ACTION,
TRACEID_RENDER_FRAME: () => TRACEID_RENDER_FRAME,
TRACEID_RENDER_FRAME_TIME: () => TRACEID_RENDER_FRAME_TIME,
TRACEID_RENDER_PASS: () => TRACEID_RENDER_PASS,
TRACEID_RENDER_PASS_DETAIL: () => TRACEID_RENDER_PASS_DETAIL,
TRACEID_RENDER_QUEUE: () => TRACEID_RENDER_QUEUE,
TRACEID_RENDER_TARGET_ALLOC: () => TRACEID_RENDER_TARGET_ALLOC,
TRACEID_SHADER_ALLOC: () => TRACEID_SHADER_ALLOC,
TRACEID_SHADER_COMPILE: () => TRACEID_SHADER_COMPILE,
TRACEID_TEXTURES: () => TRACEID_TEXTURES,
TRACEID_TEXTURE_ALLOC: () => TRACEID_TEXTURE_ALLOC,
TRACEID_VRAM_IB: () => TRACEID_VRAM_IB,
TRACEID_VRAM_SB: () => TRACEID_VRAM_SB,
TRACEID_VRAM_TEXTURE: () => TRACEID_VRAM_TEXTURE,
TRACEID_VRAM_VB: () => TRACEID_VRAM_VB,
TYPE_FLOAT16: () => TYPE_FLOAT16,
TYPE_FLOAT32: () => TYPE_FLOAT32,
TYPE_INT16: () => TYPE_INT16,
TYPE_INT32: () => TYPE_INT32,
TYPE_INT8: () => TYPE_INT8,
TYPE_UINT16: () => TYPE_UINT16,
TYPE_UINT32: () => TYPE_UINT32,
TYPE_UINT8: () => TYPE_UINT8,
Tags: () => Tags,
Template: () => Template,
TemplateHandler: () => TemplateHandler,
TextElement: () => TextElement,
TextHandler: () => TextHandler,
Texture: () => Texture,
TextureAtlas: () => TextureAtlas,
TextureAtlasHandler: () => TextureAtlasHandler,
TextureHandler: () => TextureHandler,
TextureUtils: () => TextureUtils,
TextureView: () => TextureView,
TorusGeometry: () => TorusGeometry,
Touch: () => Touch,
TouchDevice: () => TouchDevice,
TouchEvent: () => TouchEvent,
Tracing: () => Tracing,
TransformFeedback: () => TransformFeedback,
TransformGizmo: () => TransformGizmo,
TranslateGizmo: () => TranslateGizmo,
Tri: () => Tri,
UNIFORMTYPE_BOOL: () => UNIFORMTYPE_BOOL,
UNIFORMTYPE_BOOLARRAY: () => UNIFORMTYPE_BOOLARRAY,
UNIFORMTYPE_BVEC2: () => UNIFORMTYPE_BVEC2,
UNIFORMTYPE_BVEC2ARRAY: () => UNIFORMTYPE_BVEC2ARRAY,
UNIFORMTYPE_BVEC3: () => UNIFORMTYPE_BVEC3,
UNIFORMTYPE_BVEC3ARRAY: () => UNIFORMTYPE_BVEC3ARRAY,
UNIFORMTYPE_BVEC4: () => UNIFORMTYPE_BVEC4,
UNIFORMTYPE_BVEC4ARRAY: () => UNIFORMTYPE_BVEC4ARRAY,
UNIFORMTYPE_FLOAT: () => UNIFORMTYPE_FLOAT,
UNIFORMTYPE_FLOATARRAY: () => UNIFORMTYPE_FLOATARRAY,
UNIFORMTYPE_INT: () => UNIFORMTYPE_INT,
UNIFORMTYPE_INTARRAY: () => UNIFORMTYPE_INTARRAY,
UNIFORMTYPE_ITEXTURE2D: () => UNIFORMTYPE_ITEXTURE2D,
UNIFORMTYPE_ITEXTURE2D_ARRAY: () => UNIFORMTYPE_ITEXTURE2D_ARRAY,
UNIFORMTYPE_ITEXTURE3D: () => UNIFORMTYPE_ITEXTURE3D,
UNIFORMTYPE_ITEXTURECUBE: () => UNIFORMTYPE_ITEXTURECUBE,
UNIFORMTYPE_IVEC2: () => UNIFORMTYPE_IVEC2,
UNIFORMTYPE_IVEC2ARRAY: () => UNIFORMTYPE_IVEC2ARRAY,
UNIFORMTYPE_IVEC3: () => UNIFORMTYPE_IVEC3,
UNIFORMTYPE_IVEC3ARRAY: () => UNIFORMTYPE_IVEC3ARRAY,
UNIFORMTYPE_IVEC4: () => UNIFORMTYPE_IVEC4,
UNIFORMTYPE_IVEC4ARRAY: () => UNIFORMTYPE_IVEC4ARRAY,
UNIFORMTYPE_MAT2: () => UNIFORMTYPE_MAT2,
UNIFORMTYPE_MAT3: () => UNIFORMTYPE_MAT3,
UNIFORMTYPE_MAT4: () => UNIFORMTYPE_MAT4,
UNIFORMTYPE_MAT4ARRAY: () => UNIFORMTYPE_MAT4ARRAY,
UNIFORMTYPE_TEXTURE2D: () => UNIFORMTYPE_TEXTURE2D,
UNIFORMTYPE_TEXTURE2D_ARRAY: () => UNIFORMTYPE_TEXTURE2D_ARRAY,
UNIFORMTYPE_TEXTURE2D_SHADOW: () => UNIFORMTYPE_TEXTURE2D_SHADOW,
UNIFORMTYPE_TEXTURE3D: () => UNIFORMTYPE_TEXTURE3D,
UNIFORMTYPE_TEXTURECUBE: () => UNIFORMTYPE_TEXTURECUBE,
UNIFORMTYPE_TEXTURECUBE_SHADOW: () => UNIFORMTYPE_TEXTURECUBE_SHADOW,
UNIFORMTYPE_UINT: () => UNIFORMTYPE_UINT,
UNIFORMTYPE_UINTARRAY: () => UNIFORMTYPE_UINTARRAY,
UNIFORMTYPE_UTEXTURE2D: () => UNIFORMTYPE_UTEXTURE2D,
UNIFORMTYPE_UTEXTURE2D_ARRAY: () => UNIFORMTYPE_UTEXTURE2D_ARRAY,
UNIFORMTYPE_UTEXTURE3D: () => UNIFORMTYPE_UTEXTURE3D,
UNIFORMTYPE_UTEXTURECUBE: () => UNIFORMTYPE_UTEXTURECUBE,
UNIFORMTYPE_UVEC2: () => UNIFORMTYPE_UVEC2,
UNIFORMTYPE_UVEC2ARRAY: () => UNIFORMTYPE_UVEC2ARRAY,
UNIFORMTYPE_UVEC3: () => UNIFORMTYPE_UVEC3,
UNIFORMTYPE_UVEC3ARRAY: () => UNIFORMTYPE_UVEC3ARRAY,
UNIFORMTYPE_UVEC4: () => UNIFORMTYPE_UVEC4,
UNIFORMTYPE_UVEC4ARRAY: () => UNIFORMTYPE_UVEC4ARRAY,
UNIFORMTYPE_VEC2: () => UNIFORMTYPE_VEC2