playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
24 lines (23 loc) • 711 B
JavaScript
var __defProp = Object.defineProperty;
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
class Version {
constructor() {
__publicField(this, "globalId", 0);
__publicField(this, "revision", 0);
}
equals(other) {
return this.globalId === other.globalId && this.revision === other.revision;
}
copy(other) {
this.globalId = other.globalId;
this.revision = other.revision;
}
reset() {
this.globalId = 0;
this.revision = 0;
}
}
export {
Version
};