playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
12 lines (11 loc) • 450 B
JavaScript
var __defProp = Object.defineProperty;
var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
var __publicField = (obj, key, value) => __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
class LayoutChildComponentData {
constructor() {
__publicField(this, "enabled", true);
}
}
export {
LayoutChildComponentData
};