playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
12 lines (10 loc) • 356 B
JavaScript
var particle_cpu_endVS = `
localPos = localPos * input.particle_vertexData2.y * uniform.emitterScale;
localPos = localPos + particlePos;
output.position = vec4f(localPos.x, localPos.y, 0.0, 1.0);
output.position = uniform.matrix_viewProjection * vec4f(localPos, 1.0);
`;
export { particle_cpu_endVS as default };