playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
28 lines (27 loc) • 684 B
TypeScript
export class Graph {
constructor(name: any, app: any, watermark: any, textRefreshRate: any, timer: any);
app: any;
name: any;
device: any;
timer: any;
watermark: any;
enabled: boolean;
textRefreshRate: any;
avgTotal: number;
avgTimer: number;
avgCount: number;
maxValue: number;
timingText: string;
maxText: string;
texture: any;
yOffset: number;
graphType: number;
cursor: number;
sample: Uint8ClampedArray<ArrayBuffer>;
needsClear: boolean;
counter: number;
destroy(): void;
loseContext(): void;
update(ms: any): void;
render(render2d: any, x: any, y: any, w: any, h: any): void;
}