playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
17 lines (14 loc) • 428 B
JavaScript
import { FramePass } from '../../platform/graphics/frame-pass.js';
class FramePassPostprocessing extends FramePass {
execute() {
const renderAction = this.renderAction;
const camera = renderAction.camera;
camera.onPostprocessing();
}
constructor(device, renderer, renderAction){
super(device);
this.renderer = renderer;
this.renderAction = renderAction;
}
}
export { FramePassPostprocessing };