playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
18 lines (15 loc) • 436 B
JavaScript
import { RenderPass } from '../../platform/graphics/render-pass.js';
class RenderPassQuad extends RenderPass {
execute() {
const { device } = this;
device.setDrawStates(device.blendState);
this.quad.render(this.rect, this.scissorRect);
}
constructor(device, quad, rect, scissorRect){
super(device);
this.quad = quad;
this.rect = rect;
this.scissorRect = scissorRect;
}
}
export { RenderPassQuad };