playcanvas
Version:
Open-source WebGL/WebGPU 3D engine for the web
24 lines (17 loc) • 639 B
JavaScript
var sheenGlossPS = /* glsl */ `
uniform float material_sheenGloss;
void getSheenGlossiness() {
float sheenGlossiness = material_sheenGloss;
sheenGlossiness *= texture2DBias({STD_SHEENGLOSS_TEXTURE_NAME}, {STD_SHEENGLOSS_TEXTURE_UV}, textureBias).{STD_SHEENGLOSS_TEXTURE_CHANNEL};
sheenGlossiness *= saturate(vVertexColor.{STD_SHEENGLOSS_VERTEX_CHANNEL});
sheenGlossiness = 1.0 - sheenGlossiness;
sGlossiness = sheenGlossiness + 0.0000001;
}
`;
export { sheenGlossPS as default };