playcanvas
Version:
PlayCanvas WebGL game engine
14 lines (13 loc) • 400 B
TypeScript
/**
* A render pass used to render directional shadows.
*
* @ignore
*/
export class RenderPassShadowDirectional extends RenderPass {
constructor(device: any, shadowRenderer: any, light: any, camera: any, allCascadesRendering: any);
shadowRenderer: any;
light: any;
camera: any;
allCascadesRendering: any;
}
import { RenderPass } from '../../platform/graphics/render-pass.js';