UNPKG

playcanvas

Version:

PlayCanvas WebGL game engine

22 lines (21 loc) 580 B
/** * Reconstruct original object field names in a compressed scene. */ export class Decompress { /** * Create a new Decompress instance. * * @param {object} node - The current node of the object being decompressed, initially the * 'entities' field of a scene. * @param {object} data - Compression metadata. */ constructor(node: object, data: object); _node: any; _data: any; run(): any; _result: any; _handleMap(): void; _handleKey(origKey: any): void; _handleArray(): void; _handleArElt(elt: any): void; }