playcanvas
Version:
PlayCanvas WebGL game engine
10 lines (9 loc) • 299 B
TypeScript
/**
* A short hand function to polyfill prototype methods which are not iterated in e.g. for-in loops.
*
* @param {ObjectConstructor} cls
* @param {string} name
* @param {Function} func
* @ignore
*/
export function defineProtoFunc(cls: ObjectConstructor, name: string, func: Function): void;