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playcanvas

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PlayCanvas WebGL game engine

24 lines (22 loc) 646 B
class UploadStream { constructor(device, useSingleBuffer = false){ this._deviceLostEvent = null; this.device = device; this.useSingleBuffer = useSingleBuffer; this.impl = device.createUploadStreamImpl(this); this._deviceLostEvent = this.device.on('devicelost', this._onDeviceLost, this); } destroy() { this._deviceLostEvent?.off(); this._deviceLostEvent = null; this.impl?.destroy(); this.impl = null; } upload(data, target, offset = 0, size = data.length) { this.impl?.upload(data, target, offset, size); } _onDeviceLost() { this.impl?._onDeviceLost?.(); } } export { UploadStream };