playcanvas
Version:
PlayCanvas WebGL game engine
23 lines (22 loc) • 907 B
TypeScript
export class SogBundleParser {
constructor(app: any, maxRetries?: number);
/** @type {AppBase} */
app: AppBase;
/** @type {number} */
maxRetries: number;
/**
* @param {object} url - The URL of the resource to load.
* @param {string} url.load - The URL to use for loading the resource.
* @param {string} url.original - The original URL useful for identifying the resource type.
* @param {ResourceHandlerCallback} callback - The callback used when
* the resource is loaded or an error occurs.
* @param {Asset} asset - Container asset.
*/
load(url: {
load: string;
original: string;
}, callback: ResourceHandlerCallback, asset: Asset): Promise<void>;
}
import type { AppBase } from '../app-base.js';
import type { ResourceHandlerCallback } from '../handlers/handler.js';
import { Asset } from '../../framework/asset/asset.js';