playcanvas
Version:
PlayCanvas WebGL game engine
23 lines (22 loc) • 662 B
TypeScript
export class TemplateHandler extends ResourceHandler {
constructor(app: any);
/**
* TextDecoder for decoding binary data.
*
* @type {TextDecoder|null}
* @private
*/
private decoder;
load(url: any, callback: any): void;
open(url: any, data: any): Template;
/**
* Parses raw DataView and returns string.
*
* @param {DataView} data - The raw data as a DataView
* @returns {Template} The parsed resource data.
*/
openBinary(data: DataView): Template;
patch(asset: any, registry: any): void;
}
import { ResourceHandler } from './handler.js';
import { Template } from '../template.js';