playcanvas
Version:
PlayCanvas WebGL game engine
22 lines (21 loc) • 572 B
TypeScript
/**
* @import { AppBase } from '../app-base.js'
*/
/**
* Resource handler used for loading {@link Scene} resources.
*
* @category Graphics
*/
export class SceneHandler extends ResourceHandler {
/**
* Create a new SceneHandler instance.
*
* @param {AppBase} app - The running {@link AppBase}.
* @ignore
*/
constructor(app: AppBase);
load(url: any, callback: any): void;
open(url: any, data: any): import("../../index.js").Scene;
}
import { ResourceHandler } from './handler.js';
import type { AppBase } from '../app-base.js';