playcanvas
Version:
PlayCanvas WebGL game engine
20 lines (19 loc) • 703 B
TypeScript
/**
* The AnimComponentSystem manages creating and deleting AnimComponents.
*
* @category Animation
*/
export class AnimComponentSystem extends ComponentSystem {
id: string;
ComponentType: typeof AnimComponent;
DataType: typeof AnimComponentData;
schema: string[];
initializeComponentData(component: any, data: any, properties: any): void;
onAnimationUpdate(dt: any): void;
cloneComponent(entity: any, clone: any): Component;
onBeforeRemove(entity: any, component: any): void;
}
import { ComponentSystem } from '../system.js';
import { AnimComponent } from './component.js';
import { AnimComponentData } from './data.js';
import { Component } from '../component.js';