playcanvas
Version:
PlayCanvas WebGL game engine
15 lines (14 loc) • 439 B
TypeScript
/**
* Render pass implementation of a up-sample filter.
*
* @category Graphics
* @ignore
*/
export class RenderPassUpsample extends RenderPassShaderQuad {
constructor(device: any, sourceTexture: any);
sourceTexture: any;
sourceTextureId: any;
sourceInvResolutionId: any;
sourceInvResolutionValue: Float32Array<ArrayBuffer>;
}
import { RenderPassShaderQuad } from '../../scene/graphics/render-pass-shader-quad.js';